If there’s anything you need to know about Stranded Deep we’ll make sure it’s here. Enjoy!
Stranded Deep will feature a unique physically-based crafting and building system. Great care has been taken to minimize, even eliminate, most of the in-game UI. You will be able to craft a variety of crude weapons and tools such as spears, axes, knives, bows and even crossbows. And then there’s an assortment of everyday items to figure out how to craft. You will also be able to build a diverse range of unique shelters and rafts.
Stranded Deep is based on an ocean environment with a multitude of small islands and atolls. There’s nothing stopping you from setting up shop on an island, but keep in mind that there’s limited resources for every island and it will be quite possible to expend them all if you’re not careful. That said, some plants will grow back if you allow them.
In Stranded Deep, you will only be able to carry limited supplies. This will mean you have to prioritise the items you’re carrying for the task at hand. If you’re going fishing for example, you’ll only want to take your spear so you’ve got lots of room in your backpack for your big haul. There will definitely be items you do not want to lose 😉
Stranded Deep features a realistic calorie-based nutrition and stamina system. You need to be careful though, because all consumable food in the game will spoil over time, including any fruit you cut down, fish you catch or animals you kill. Salt water is also pretty bad for you, so you’ll need to distill it. If you eat food that has spoiled or drink water that is not prepared correctly, there’s a high chance you’ll experience some nasty side effects!
You are also affected by the weather around you. The sun beats down on you during the day and you’ll want to keep by a fire at night.
Stranded Deep features a variety of land and sea animals. From crabs and lizards to schools of fish and sharks. Their behaviors are all modeled off their real-life counterparts and will react to your presence based on their personality.
You will be able to fish for animals with items you create; in fact it will be essential for your survival.
Stranded Deep is heavily focused on exploration and survival, rather than the current trend of defending yourself from zombies, mutants or raiders. There’s an infinite world of different environments and structures such as shipwrecks to explore.
Stranded Deep aims to be as realistic as practically possible for a video game (within reason – it’s a game, not a simulator!). With that in mind, the graphic content featured focuses mainly on survival scenarios. Some of those scenarios include killing and skinning animals and being attacked by said animals. There will however, be no unnecessary non-survival violence.
If you don’t eat, you will die. If you stay in the sun and get dehydrated, you will die. If you hurt yourself and don’t treat it, you will die. If you’re silly enough to get in the way of a shark, chances are you will die. You get the picture.
The world of Stranded Deep is infinite and completely procedural from the islands to the trees themselves! Every new game will be a new experience with new places to explore, easter eggs to find and achievements to accomplish.
Co-op is something that we have liked the sound of for a while and is definitely something we’re interested in. However, this will definitely be a post-beta feature if it is incorporated.
Stranded Deep features a HDR linear physically-based lighting system, enabling high-quality realistic lighting. A physically accurate atmospheric scattering model has been incorporated for the sky and atmospheric fog, along with a large range of effects including skylight global illumination, bloom, light streaks, ambient occlusion, depth of field ..and many more!
The ocean in Stranded Deep also incorporates a lot of advanced rendering techniques, currently including wave animations based off real-life wave models, volumetric fog illuminated by the sun and moon, water extinction with realistic transitions from island to deep ocean environments, dynamic caustics, sub-surface scattering through the waves and realistic blending with the shore.
A lot of time and effort has been put into the visual aspects of Stranded Deep. We want to create a beautiful game with great gameplay, one that will immerse you in the environment so you can feel the sand in your toes, the water lapping at your ankles and the hot sun burning down on you.
:: BEAM Team Games
Vehicles refers to rafts and the gyrocopter in Stranded Deep.
The Life Raft is the starting raft obtained from the Plane Crash. It cannot be crafted or found anywhere else in the World, which makes it essentially a unique item that can only be obtained in the start of the game. It is better than the Raft in the aspect that it is more 'stable' and less likely to 'flip' when sharks attack it.
The Life Raft is equipped with a Storage Container containing Rations, Compass, and Duct Tape. It also has a deployable Sea Anchor which is used to stabilize the Life Raft and prevent it from floating away.
To 'control' the Life Raft, the user must equip the Paddle attached to the side of the Life Raft and interact with the Life Raft. This will position the user into the 'driving seat' and movement controls take over.
The Raft can be used to traverse water easily and safely. While the Raft is less stable then the Life Boat, it is approximately 1.5x faster (2x with a Boat Motor).
As of 0.09, the building system is split into bases, floors and vehicles (propulsion). The base can be crafted from Barrels, Buoy Balls, or Tires found aboard Derelict Vessels. A floor constructed from Sticks or scrap materials can then be placed on top, and a propulsion system such as the Boat Motor or Sail can then be attached.
On a raft built with a tire base, the shorter sides of the raft are the front and back. When built on a barrel or buoy ball base, the front and back are the longer sides.
Storage crates can be transported by dragging them onto the surface of the raft. They will not slide off while the raft is in motion and the character will not collide with them when controlling the raft. However, they raise the center of mass, which can easily cause the raft to flip on waves.
Rafts can be Dragged by holding . This is useful for flipping a capsized raft, or bringing a raft onto the shore.
The Boat Motor is a craftable Raft extension, providing the fastest Raft propulsion.
The craftable components required for the Boat Motor can be found in Loot containers.
The Sail is a craftable Raft extension designed to accompany the Rudder. Provides propulsion in the direction it is placed.
The Rudder is a craftable Raft extension designed to accompany the Sail. Its primary function is to steer the raft.
The Anchor is a craftable Raft extension designed to prevent movement from currents and tides.
When the Anchor is deployed, the raft is fixed into its position.
Raft Bases are the foundations for rafts, and are required for Floors and Raft extensions to be placed.
Raft Floors are the foundation for Raft extensions such as the Sail. They can only be placed on Raft Bases.
The gyrocopter is a flying machine, similar to a helicopter. It allows the players to fly around, to and from Islands. Uses a substantial amount of fuel.
Lost Survival: Stranded Deep of Bermuda – is a game of a simulator genre with survival and sandbox elements. Start your survival on a boat in the Open Ocean. It's up to you to become a slave on a raft or to a king of craft!.
A new experimental build 0.40.01 is up!
Note: We fixed a few shenanigans from the previous input update. Please reset your input to defaults before reassigning new custom inputs as they could load back incorrect assignments.
Note: For those of you that the caught the early release of 0.40.00, we’ve removed the new brutal mode, where logs and palm fronds weren’t splitting ;)
BUG FIXES- Fixed Player being able to continue eating when about to Vomit or Poop.
CHANGES- Restored Paddle as a physical item.
DEV NOTES- Added much better quality Dither fading.
That's how long it's been since I last wrote about Stranded Deep [official site] . And why, in the name of all the universe, can I not craft a boat?.
Any experience that kicks off by tasking me to make a martini is fine in my book. However things quickly go from cocktails to castaways in Stranded Deep, the Early Access project that’s pretty much Bear Grylls: The Game. Dumped on a procedurally generated desert island, you start with a knife, a lighter, and a very strong sense of your own infinitesimal tininess among the cosmos. You simply have to live for as long as possible.
In the full release there will likely be some kind of ‘get rescued’ endgame, but at present you just need to indulge your inner Tom Hanks and fish, build and scavenge in order to survive. There are two main mechanics at play: crafting and building. You can craft things like fire pits and crude tools, and then build beds, boats and even modest huts. All of this is vitally useful because should you become sleep deprived or soaked through in the often inclement weather, then you’ll likely die. Well, you’ll probably die sooner or later anyway, but these things tend to bring it on even quicker.
But your world doesn’t end with the shores of your own private island. For starters, you can paddle or swim your way across to neighbouring outcrops of land should you need to tap them for crafting resources such as sticks and rocks. More interesting, though, are the various shipwrecks you can explore and loot for treasures of a relatively high-tech nature.
Locked away inside these sunken vessels you can find axes, machetes, harpoon guns, diving gear, flashlights, morphine and even motor parts that could enable you to build your own boat. Scavenge enough and you can live your very own life of Riley on your palm-lined paradise… albeit one in which you’re constantly sunburnt and subsist on nothing but crabs and coconuts.
Stranded Deep does have its issues, including a clunky crafting/building system, a total lack of player guidance (be sure to dip into online guides), and no set objectives or way to win. But the systems are in place to ensure that this is a survival break that you’ll enjoy much more than that week in Butlins with your Mum and Nan.
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Take the role of a plane crash survivor stranded somewhere in the Pacific Ocean. Come face to face with some of the most life threatening scenarios that will.
KetaxeDecember 08, 2018 9:45 PM
Quite right! It is excellent idea. It is ready to support you.