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How to craft a blood altar

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How to craft a blood altar
October 16, 2018 Entertainment and Movies 5 comments

With a new tier altar comes a new blood orb. This one, however, requires an elusive emerald and 5,000 LP in an altar. This fancy new Apprentice Blood Orb you just received will increase your storage to 25,000 LP, as well as unlock a few additional crafting recipes.

Tier 3

As I said earlier, each altar gives a new blood orb. This one requires a block of gold and 40,000 LP. This is four times as much as the altar can hold, so be prepared for this! After successfully creating your new Magician’s Blood Orb, bind it as normal, and you will have access to 150,000 LP storage in your network, as well as some additional treats.

The first of the new toys you get are two additional runes, the Rune of Augmented Capacity and the Rune of Dislocation. The Rune of Augmented Capacity will increase your altar's storage by 1,500 LP (Also known as 1.5 buckets) per rune, while the Rune of Dislocation speeds up the process of adding and removing fluids by 20% (multiplicative). This means you can setup piping networks and have them run much faster than previously possible. In order to create these runes, you need to create Imbued Slates, which will set you back 10,000 LP per slate.





More Sigils!​


Lava has always been a problem with mining straight down. A solution to that problem is the Sigil of Elemental Affinity. This sigil, when active, will consume 200 LP every 10 seconds in return for water breathing, lava immunity, and fall damage negation. Use in conjunction with the Air Sigil to zip around like a drunk humming bird.

Should you have created every sigil so far, you'll realize they take up quite a bit of space. Craft yourself a Sigil of Holding, and shift-right click with it to find another sigil in your inventory, which will bind it to this Sigil of Holding, freeing up inventory slots. To use the held sigil, simply right click. To cycle through held sigils, a simple shift-right click will do.

The Sigil of Magnetism is your standard item magnet, collecting everything around it in a five block radius.

Remember that Ars Magica light spell? Well, Blood Magic has something very similar with the Sigil of the Blood Lamp. This sigil allows you to both place and throw light sources where you wish. Now you can light your caves with blood!

For those that need a portable platform, the Sigil of the Phantom Bridge is for you! Once activated, the bridge can be called when falling by attempting to sneak. Once summoned, the bridge can easily be destroyed by a single punch, and can even be replaced with blocks. Sneaking will cause the bridge to move down one block. This only works on newly formed bridge blocks; all current blocks will remain at their current height. The bridge will also despawn over time, so no need to worry about cleaning it up.



Ritual Preparation​

Your advance through the “tech tree” is now limited. In order to continue with Blood Magic, you need to get your hands on a Bound Blade. Easier said than done, as this means you need to get into rituals (which are rather easy). To get started with rituals, let’s make the Elemental Inks that are used to define what runes are to be used. To do this, take obsidian, a lapis block, a ghast tear, and a magma cream and toss them into an altar with about 1,000 LP each. This will get you an Elemental Ink for earth, water, air, and fire.

At this point, you have the choice of either making a Ritual Diviner, or manually creating the rituals. Regardless of your choice, you will still need a Master Ritual Stone, and the required number of Ritual Stones to create a ritual. Should you choose the Ritual Diviner, you should notice that there are two listed in NEI. At this point, you can only create one, as the other requires a tier 4 altar.

So you have your Master Ritual Stone, several Ritual Stones, and your Elemental Inks (or Ritual Diviner). In order to use them, you need a Weak Activation Crystal. Grab a Lava Crystal, and throw it into the altar with 10,000 LP to create this Crystal. Now, head to a location you want your Ritual of Binding to be at (It’s a 9x9 sized multiblock). Make sure you have cleared some space for the ritual, as the stones cannot be placed if there's anything other than air where they need to go if using the Diviner. Place down your Master Ritual Stone, and hit it with your Ritual Diviner until there's no more particles. Your structure is then complete. Should you be doing this manually, refer to the below picture for how it should appear.

As a warning, snow can cause issues with both ritual placement and ritual use, so keep your ritual areas clear of any possible obstructions. !


Blood Altar

Name Blood Altar
Source Mod Blood Magic
ID Name

AWWayofTime:Altar

Type Block
Stackable Yes (64)
Blast Resistance 15.0
Hardness 2.0
Solid Yes
Transparent Yes
Affected by Gravity No
Emits Light No
Flammable No
Required Tool

The Blood Altar is a block added by the Blood Magic mod.

The central feature used to transmute items, generate Life Essence and to transfer life essence into a Soul Network. It has an internal buffer of 10,000 LP and single inventory slot.

Recipe[edit]


Feed The Beast Infinity Evolved Expert Mode[edit]


Mechanics[edit]

The Blood Altar has no GUI. Items can be placed in the altar by Right-clicking it. It can be filled with life essence several ways, the most basic of which is the Sacrificial Orb[1].

To transmute an item in the Altar, it must contain the right item, be of the correct tier or greater and have some life essence in its buffer. While it is operating, the Altar emits red particles (if particles effect option is on). If there is not enough essence in the buffer, the particles turn greyish and the item starts losing progress slowly. Adding essence to the Altar will resume the transmutation. When the process is complete, a puff of red particles is emitted.

A player near a Blood Altar while under the effects of Regeneration will suffer hunger at an accelerated rate.

Item Transfer[edit]

A Blood Altar can have items pumped into and out of its sides. It is possible to place up to a full stack of an item into an Altar this way. It will transmute the entire stack, however the time and essence used is identical to transmuting each item individually.

Fluid Transfer[edit]

Life Essence can be pumped into and out of an Altar with any side. The Altar actually has 2 internal buffers:
1. the main Altar is used for transmutation. Capacity by default = 10,000 LP
2. transfer buffer used to interface with pipes. Capacity = 10% of the main Altar

By default, essence moves between these buffers at 20 LP/s, however, using one or more Rune of Dislocation can increase the transfer rate. But without Rune of Augmented Capacity or Rune of Superior Capacity and without Rune of Acceleration the transfer rate from 1. to 2. buffer is limited to 1000 LP/s.

An empty bucket can be placed into an Altar, which will be filled into a Bucket of Life Essence (1,000 mB). This can be placed into the world or stored in any fluid tank.

Upgrades[edit]

A Blood Altar as a multi-block structure, can be upgraded to allow for customization and the ability to produce more powerful items. The Altar only checks for the blocks shown below. Decorative blocks can be added as desired without interfering as long as the structure layout is respected. The Altar's state can be inspected with a Divination Sigil or a Sigil of Sight.

Runes[edit]

Runes are used in the construction of higher tiered Blood Altars structure and to customize the Altar's behaviour. There is no limit on how many of a Rune type an Altar can have, however, an Altar can only have a maximum of 184 Runes in the structure. A tier 2 Altar only receives bonuses from the four Runes on the sides, not the four in the corners. At tier 3 and up, all Runes provide bonuses.

Common Build[edit]

It is common to incorporate Well of Suffering, Ritual of the Feathered Knife and Ritual of Regeneration into an Altar as these are designed to fit into it. Common patterns with exact positioning are listed below. Master ritual stone is always placed directly above or below the altar, specified distance from the altar is minimal distance for an exact fit.

Ritual Above an Altar[edit]

Mob sacrifice build:

Self-sacrifice build:

Ritual Under an Altar[edit]

Mob sacrifice and Self-sacrifice build:

Usage[edit]

The blood altar is used to craft blood magic specific crafting components, ranging from blank slates to ethereal slates and blood orbs up to the transcendent blood orb. The blood altar is also used to craft filled sockets, which are used in combination with the soul forge to create bound armor. Another main use of the Blood Altar is filling Blood Orbs with LP, so that the bound armor and tools, weapons and sigils are available for use.

Note[edit]

  1. ↑The Sacrificial Knife is replaced by the Orb by default, but may be activated in the Config file.

Video[edit]

GUI Crafting cnmcblog.com Altar. Livingrock Slab. Altar. Alchemical Furnace. Altar. Manasteel Ingot. Attuned Stone. Manasteel Ingot. Blood Altar.

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Blood Arsenal Mod 1.12.2/1.11.2 is an addon to Way of Time’s Blood Magic mod. There are three new types of armour, a new blood orb, food, new rituals, new functional blocks, new decorative blocks, new weapons and machines, some powerful tools, new traps, new amulets and ring for the Baubles mod, new sigils, new materials, and toys to make early-game Blood Magic a bit easier, and a whole variety of different tools and mechanics to supplement and enhance a player’s Blood Magic experience.

This mod adds in game new Glass Shards for crafting Glass Sacrificial Dagger and Glass Dagger of Sacrifice. These items give a considerably greater amount of LP per operation than the vanilla Blood Magic variants, but with a few side effects.

New tools: Blood Infused Wooden Tools – These tools are quite handy and useful for early game players who don’t want to keep replacing their broken tools.

New Rituals: The Ritual of Withering, the Ritual of Midas Touch, The Enchantress’s Spell, Ritual of Mob Oppression, Fisherman’s Hymn, five new sigils: Sigil of Swimming, Ender Sigil, Sigil of Divinity, Sigil of Augmented Holding, Lightning Sigil, and more other items.

Screenshots:

Blocks: Multiple decor blocks including blood infused glass, ice, slate storage blocks, and more!



Lighting and Cake: The cake never disappears! It does use your LP though

The cake never disappears! It does use your LP though

Blood TNT: A larger and quicker form of mundane TNT.

Normal TNT:

Blood TNT:

Machines: Life Essence Materializer: Once an orb is inserted into this block, it will suck out LP from the orb’s owner converting it to Life Essence which can then be pumped out. (converts 150 – 100) Life Infuser: Takes in life essence and gradually repairs a tool using 500 LE each damage point repaired.

The extremely powerful Soul Compacter: Put underneath a master ritual stone with a ritual or underneath an altar. Right click it with an orb to compact the whole thing into one block! WARNING: May use a bit more LP than you’d think!


Items: Bound tools such as Bound Bows, Bound Sickles, Bound Shears, and Bound Igniter! Bound Tools:

New foods including cookies, juice, and oranges!:

Blood Money: Ever wanted to pay someone in blood? Well now you can with blood money! To get the amount of LP received when right-clicked, simply multiply 10000 by the multiplier.

Tools: 3 tiers of tools including wood, iron, and diamond!

Glass Sacrificial Dagger/Dagger of Sacrifice: Improved but more dangerous upgrades to the mundane daggers Grants more LP overall. (You get Glass Shards by breaking glass blocks with flint in your hand (25% chance)

Sigils: Sigil of Swimming: Allows the player to move faster, break faster, and breath underwater!

Ender Sigil:

Sigil of Augmented Holding: An upgraded variant of the Sigil of Holding; holds 9 sigils in total!

Lightning Sigil: Very powerful sigil that summons lightning wherever you point and click!

Armor: A vampire set of armor with a cape, greaves, and boots! They give Strength III when worn too!

Glass Armor: Not very durable but makes the attacking entity bleed.

Life Imbued Armor: Powerful armor able to store LE and utilize it to protect the wearer. Wearing this full set of armor will randomly heal you completely for the cost of LE inside the armor. Can be refilled in the Life Infuser.

Transparent Orb: Dynamic measuring of LP! Magical.

Rituals: 4 new rituals including Ritual of Withering, and Midas Touch! Withering:

Midas Touch has a chance to transmute an iron ingot into a gold ingot!

Enchantress’ Spell: Allows the enchanment of an item with multiple books at the same time costing LP

Fisherman’s Hymn: Fishes fish and other fishable items using fishy mechanics. Outputs the fishhy stuff in a chest above the Master Ritual Stone.

Getting Started:

Show Content »»

Tired of the standard linear beginnings of early Blood Magic? Blood Arsenal adds in a few nifty tools and toys to make early-game Blood Magic a bit easier! To start, once you obtain the Tier II Blood Altar and the Apprentice’s Blood Orb, you can go ahead and break some Glass with Flint in your hand to get some Glass Shards.

These Glass Shards will prove to be quite useful in creating items such as the Glass Sacrificial Dagger or the Glass Dagger of Sacrifice. These items give a considerably greater amount of LP per operation than the vanilla Blood Magic variants, but with a few side effects…

If you notice carefully, you might bleed just a slight bit! Bleeding is a status effect that will take a chunk of your health randomly for as long as you bleed. The amount that you lose is also random, but is related to the strength of the Bleeding effect. Don’t fret about losing too much life at the Blood Altar though! If you (or anything that’s living) bleed near a Blood Altar, a certain amount of the lost life will be dropped in as LP. No sense in wasting perfectly good LP!

Feeling hungry?

A bit drained from all the sacrificing? Need something to get you back up on your feet? Need some sugar? Blood Arsenal has its very own Blood Oranges, made organically from Orange Dye. Simply toss it into an Altar, let it absorb some LP, and you get a rather refreshing fruit that has a good chance of giving you Regeneration.

Tools

That’s all well and good. But what about tools? Blood Arsenal adds in plenty of tools, such as the starting Blood Infused Wooden Tools. To get them, simply place a log (any log will do) into a Tier II Blood Altar with 5000 LP to get a Blood Infused Log.

You can use these logs for crafting, or for plain decoration. Here’s what they can be used for:

Blood Infused Wooden Tools are quite handy and useful for early game players who don’t want to keep replacing their broken tools. The material (Blood Infused Wood) that they are made up of is living and regenerative, and the tools themselves will “grow back” and repair themselves using the holder’s Soul Network and a small LP cost. The tools themselves are overall better than stone and up to par with iron.

Glass is dangerous

Thankfully, you can utilize that to your advantage, as long as you’re careful! Glass Shards can be combined to create a block version that is useful for traps, automated LP collection, and just in general, any place where you need some spikes!

These spikes will inflict bleeding and damage any living entity that happens to stroll onto it. Even more useful is the fact that it can go on all six sides of a block! Combine these two properties and you can probably create an early-game LP collection system besides the Altar. Do note however, that entities killed by the spikes or bleeding will drop considerably less mob drops then they would otherwise, so these spikes might not be the best option for a mob drops farm.

What comes next?

If you’re ready to progress down the line of Blood Magic and Blood Arsenal, set your sights on Blood Infused Iron! This material is quite a step up from Blood Infused Wood, and the majority of its features are still upcoming and not implemented yet. However, the tools are implemented and it provides a much stronger, and better capability set than the previous tier. Do note however that the costs are also higher than the previous tier.

Decoration

Decoration and aesthetics are always a fundamental part of building and design, and Blood Arsenal offers a few blocks that go well with a Blood Magic themed build. As of now, there is Blood Infused Glowstone (which can replace the Glowstone blocks of a Tier III Altar), Blood Infused Iron Blocks, and Blood Stained Glass/Panes along with the previously mentioned Blood Infused Wood blocks. There are also blocks for compressed Slates.

Sigils

If there weren’t Sigils in this mod, it wouldn’t be a Blood Magic addon!

  • Sigil of Swimming: This Sigil allows you to swim much more easily underwater, breathe infinitely (for as long as it is active) underwater, and mine blocks much faster. Ideal for players who need to spend a lot of time getting wet and working underwater!
  • Ender Sigil: Perhaps one of the most handy Sigils yet, this Sigil allows you to access your Ender Chest simply by right-clicking in thin air. But that would be pretty stupid if it only did that! Now now, the Ender Sigil’s true capability is the ability to teleport the user at whatever they are looking at, just as an Enderman would! Simply shift-right click while looking at a block in the distance, and voila, you’re there! That eye is not just for show!
  • Lightning Sigil: Ever wanted to summon lightning wherever, and whenever you want? Now you can! With the Lightning Sigil, you can point-and-click to spawn lightning wherever you want with a decent amount of LP!
    But wait! The fun doesn’t stop there! Shift-right click on this magical piece of stone to switch tiers which in turn changes how much lightning rains down from the sky.
  • Sigil of Divinity: God-mode achieved!
  • Sigil of Augmented Holding: Ran out of space with the normal Sigil of Holding? Fear not, for this Sigil holds a total of Sigils instead of your ordinary 5!

The Sigil of Sentience

But there is! Introducing the Altare Aenigmatica! For all your Altar automating needs! This really useful block has a pretty complicated GUI when opened up, so listen carefully! First off, you can place it in any of the 6 directions facing the Blood Altar like so:

Opening the GUI will yield a pretty complicated arrangement of slots. First and foremost, an Orb that is bound to the player must be right-clicked on the block itself to be bound to the player. Next, put the Orb into the Orb slot of the Altare Aenigmatica. Now, any item you want to have crafted inside of the Blood Altar will go into the 9 slots on the left. The current items within the Altar will be displayed within the Altare Aenigmatica’s GUI.

This block is rather complicated. To start, it assumes two things: The Blood Altar has a consistent input of LP from some source, and that you have some method of pulling out items from the Blood Altar after they are done crafting. These two requirements can be accomplished within Blood Magic itself or with other mods.

The Altare Aenigmatica will by default (with no items in the input buffer) place the linked Orb into the Altar. If any item that can be crafted within the Blood Altar is put inside of the Altare Aenigmatica, it will automatically pull out the Orb, and wait until the Blood Altar has enough LP to craft the itemstack of whatever is in its input buffer. Once the Blood Altar has enough LP, the Altare Aenigmatica will then proceed to put the entire itemstack into the Altar for it to craft. Pretty darn useful eh?

Baubles

Blood Arsenal has plenty of Baubles integration, however, Baubles is not required for Blood Arsenal to run.

Here’s a quick rundown of the numerous baubles within Blood Arsenal so far:

  • Amulet of Self/Sacrifice: When worn, these will passively collect LP from the respective occurrences of their names (for example the Amulet of Self Sacrifice will collect LP when you take damage). Both have a capacity of 10,000 LP and can be shift-right clicked on the Blood Altar to dump their contents.
  • Soul Pendants: This piece of jewelry functions exactly like a Tartaric Gem, but can be worn in the Amulet slot. Like Tartaric Gems, they can inherit a certain Demon Will type (corrosive, destructive, vengeful, steadfast) and can be used in the Tartaric Forge.
  • Ring of Vampirism: This ring will allow the player to feast on the Life Essence of nearby creatures that are bleeding. Any living entities within a 5 block vicinity that have the Bleeding status effect will return a portion of their lost health to the player.

Tinker’s Construct

Blood Arsenal has integration with Tinker’s Construct adding in Blood Infused Wood as a tool material. Much more is planned with this integration!

Requires:

Minecraft Forge

Blood Magic Mod

Baubles Mod

How to install:

  1. Make sure you have already installed Minecraft Forge, Baubles Mod and Blood Magic Mod.
  2. Locate the minecraft application folder.
    • On windows open Run from the start menu, type %appdata% and click Run.
    • On mac open finder, hold down ALT and click Go then Library in the top menu bar. Open the folder Application Support and look for Minecraft.
  3. Place the mod you have just downloaded (.jar file) into the Mods folder.
  4. When you launch Minecraft and click the mods button you should now see the mod is installed.

Blood Arsenal Mod 1.12.2/1.11.2 Download Links:

For Minecraft 1.7.10

Download from Server 1 – Download from Server 2

For Minecraft 1.9.4

Download from Server 1 – Download from Server 2

For Minecraft 1.10.2

Download from Server 1 – Download from Server 2

For Minecraft 1.11.2

Download from Server 1 – Download from Server 2

For Minecraft 1.12.2, 1.12.1, 1.12

Download from Server 1 – Download from Server 2

Tags:

Minecraft 1.10.2 ModsMinecraft 1.11.2 ModsMinecraft 1.12.2 ModsMinecraft 1.7.10 ModsMinecraft 1.9.4 Mods

(Rating: 3.006 votes)

Does it make a difference if I offer a monster that is under a spirits grip? The captured beast will retain the " 's Grip" modifier while stored in your menagerie, .

Tutorial:Blood Magic

The Blood Altar is one of several blocks used for crafting in Blood Magic 2. It uses Life Essence as a crafting ingredient to transmute items.

Crafting Edit

Life Essence Edit

Life Essence may be obtained in a few different ways:

  1. You may spill your own into the altar using a Sacrificial Dagger, this will consume 1 heart for 200 LP
  2. You can use mobs as a source of LP through the used of a Dagger of Sacrifice. NB: Hostile mobs tend to give more LP than peaceful mobs
  3. Using the ritual: Well of Suffering. You can drain LP from mobs while they are in the area of effect. 1/2 a heart of damage is taken from mobs in exchange for LP. Passive mobs will give 100 LP while most others will give 25 LP.

Upgrading Edit

Tier 1 Edit

Blocks Needed:

Tier 2 Edit

Additional Blocks Needed:

Tier 3 Edit

Additional Blocks Needed:

  • 8 Blocks of Choice
  • 20 Blood Runes
  • 4 Glowstone

Tier 4 Edit

Additional Blocks Needed:

Tier 5 Edit

Additional Blocks Needed:

Tier 6 Edit

Additional Blocks Needed:

Total Materials Used:

  • 1 Blood Altar
  • 184 Blood Runes
  • 52 Blocks of Choice
  • 4 Glowstone
  • 4 Bloodstone
  • 4 Beacons
  • 4 Crystal Clusters

how to craft a blood altar

Getting started in Blood Magic has changed slightly since Rather than finding a Diamond to craft a Blood Altar, you need to obtain some Demonic Will.

how to craft a blood altar
Written by Malazilkree
5 Comments
  • Nesho

    NeshoOctober 18, 2018 4:08 PM

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  • Shaktizahn

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