So here we are again, just chopped down enough trees to gather five hundred pieces of wood, mined three hundred pieces of rock and gathered enough twine from tree leafs to finally build my armor crafting station. I use my resources to craft the armor station and place it on the outside of my house that I also built from scratch. I open my new crafting station and realize that I need tanned hides to create a basic leather armor set, but to do that I need to create a leather tanning station. Alright, I bash up some more trees, smash in some more rocks, finally have enough to build it only to learn that I need to skin some leather hides off of some animals. Makes sense, can’t tan hide without the hides themselves. I’m killing deer after deer, hyena after hyena before realizing I can’t obtain their hides just by using my axe. I need a skinning blade, but before I can obtain said skinning blade, I need to reach a certain character level and obtain a handful of other upgrades and prerequisite crafting stations. This is the constant loop you’ll find yourself in with Conan Exiles. A game with a ton of survival game features, but is so bloated that only the most patient.
Conan Exiles, if you didn’t gather by my first paragraph, is a survival game set in the world of Conan the Barbarian. Yes, the Conan the Barbarian universe from the Arnold Schwarzenegger movies. No, he unfortunately does not voice any characters. The game starts with you customizing a character who has been exiled out in the desert up on a stake to die. You’re then saved, by whom I presume is Conan, to then start your journey of survival.
Random NPCs can grant you access to certain religions.
Once you’re in control of your character there is a brief tutorial area that gives you some basic controls and an extremely important waterskin. The survival aspects begin immediately with you needing to drink to quench your thirst and quickly find a water source to drink from and refill your waterskin. From here the help essentially stops and you’ll be left with your own devices to build and explore. There is a quest log, kinda. What I mean by that is they essentially give you a list of objectives and unlocks you should have that correlates to your character level. For example, some of your first quests is to gather enough resources to build a fire and a bed roll to save your progress. The next one will be to create an axe and pickaxe to harvest wood and rocks. The more you explore, build, gather resources and fight the more XP you get to gain levels which unlocks higher tier items.
The first oasis you come across will be where you set up for a while until you get familiarized with the game and gain a levels. Unfortunately, this means that a lot of other characters will be around you ready to murder you. Of course that’s only applicable if you’re playing on a public server, and this is where I give Funcom credit. They offer a ton of serer options to play how you want to play. They even have official servers that limit home raiding between certain hours that way you won’t come home from work and everything you built the night before is destroyed without you even being able to defend it. There are also a few single player servers. I ended up opting for those more often than not because the multiplayer servers on Xbox were atrociously bad. I was experiencing frequent lag, server kicks, and a strange glitch that would lock up the game when I entered my home. It was frustrating, but I give Funcom credit for offering a variety of server options and catering to a wider audience of player.
It may seem like I have glossed over a lot of things and I’m doing so intentionally. There is so much to this game that it’s quite daunting and the level of survival aspects can be overwhelming at times. The amount of time it takes to make it to the higher levels is enormous and it is no thanks to the extremely bloated survival aspects. There is a lot to unlock, but it takes so long to get to most of it that I eventually lost interest before I even got to the really awesome things you see in the trailers. The figures I gave in my first paragraph are those of the first few major unlocks, as you proceed to more important things that resource amount of course grows larger. Be ready to spend some game sessions just harvesting resources.
It took me two play sessions to build the two workstations in front of my house.
Luckily the world is actually very fun to explore and gives you a great sense of discovery as there are a lot of lore and other settlements to discover and minimally interact with. There are a vast amount of biomes that all have their own unique hostile and non-hostile characters and animals. Be careful to not stray too far as enemies do not scale to your level. Not only do you need to worry about actual enemies, but make sure you’re well prepared with food, water and some clothes to help with the elements. Pro Tip: while exploring, make sure to periodically make a bed roll to save your position in case of death. Upon death, and yes you will die often, you will only be able to respawn at the very beginning desert exile point or the last bed roll you slept at.
Like I mentioned before you will die a lot and it’s in part to the not so great combat system. It mostly functions like a Dark Souls game where you lock on and L1 is block, R1 is light attack, R2 is heavy attack, and B is to dodge. Unfortunately, it does not flow as well as Dark Souls leaving it feel like a cheap imitation that is just not much fun. There are a decent variety of weapons from swords, spears, maces to bows, throwing axes, and magical orbs; Weapons also posses various tiers of quality as you gain access to different ore and smithing techniques. One of my favorite gameplay mechanics mostly effects exploration and it’s the ability to climb anything. It is reminiscent of The Legend of Zelda: Breath of the Wild where your main limitation is your stamina levels. Luckily in Conan Exiles rain won’t have you sliding down every couple seconds.
Maybe he won’t notice me…
Speaking of stamina limitations, you do have the ability to upgrade your stats through upgrade points once you have gained enough XP. The abilities are pretty standard ones that you will see in most RPG or survival games. You have Survival where food and water have more effect, Accuracy which improves long range attacks, Agility for stamina loss, Grit for total stamina, and Encumbrance, Vitality and Strength which all RPG fans should already know. Now, like most games that have a PvP/PvE mode there will be builds that are better suited for each if you want to maximize your total effectiveness depending on your goals. Honestly, I would recommend a basic guide to help you get your feet wet or to peruse the Conan Exiles subreddit.
The graphics are decent enough for such a large game filled with a lot of other players. By no means is it breathe taking, but there are times when the lighting is just right that it can look good. I do appreciate the varied graphical flair for each biome e.g. the desert heat waves in the distance, the fog in the dense chill forest areas and so on. Also the animals are well detailed and even though there are a lot of them the quality never dips between any of the models.
Conan Exiles can look pretty good at times on the Xbox One X.
Overall, the sound design could have been much better but some of the sound effects are decently done. My main problem is that you will be repeating the same activity so often that the same sound effect, even if it’s well done, gets tiring after a while. To make it worse there isn’t even a good sound track to try and cover up all the thudding noises while you go chop trees for 2 hours straight.
Conan Exiles isn’t a bad game, it is actually a very well done game that just lacks some proper balancing. For the folks who love to get lost into interesting worlds and don’t mind repetitively harvesting resources to marginally proceed then this is the game for you. If Conan Exiles didn’t have me gather 1,000 resources just for one item I probably wouldn’t have gotten as burnt out as I did. Also, even though it does have server issues I do like they give you plenty of options to play the game as you want. For that I would recommend Conan Exiles to only those that really enjoy survival games.
Console limitations even on the Xbox One X are present here, but the large and varied landscapes and enemies are impressive.
It’s obvious from the start that a controller is not the best option. Beyond that the combat is similar to Dark Souls but clunky and annoying.
Various sound effects are well done with chopping trees and mining rocks, but the lack of a good soundtrack is deafening.
Online servers are very laggy and buggy, but luckily there are plenty of server options. There is a very large game to sink into if you have the patience to deal with the crafting.
Final Verdict: 6.0
Reviewed on Xbox One.
Conan Exiles is available now on PC, PS4 and Xbox One.
A copy of Conan Exiles was provided by the publisher.
I was hoping we could get it work faster so we get more purges? on the server so people cant steal stuff from crafting stations, wheels of so we dont have to set a container and lock it.. if posible Return to “Conan Exiles”.
|Name||Setting||Description||Admin Password||AdminPassword||This password gives administration rights.|
|Avatar Lifetime||AvatarLifetime||This determines the length of time that an Avatar can remain alive in the world.|
|Avatar Summon Time||AvatarSummonTime||The time required to summon an Avatar.|
|Battleye enabled||IsBattlEyeEnabled||This enables BattlEye cheat protection on the server. Funcom highly recommends this to avoid cheaters from affecting your gameplay.|
|Can Damage player owned structures||CanDamagePlayerOwnedStructures||If this is flagged, players can attack and destroy other player�s structures.|
|Can Damage players||bCanBeDamaged||If this is flagged, players can be damaged.|
|Catch Up Time||ClientCatchUpTime||In order to create a smooth starting experience for new players, Conan Exiles has the ability to force a client PC to start at a certain time of day, regardless of the server time. If this setting is applied, new characters will start at the specified time, and then play at that time of day until the server �catches up� to them. We recommend not setting this to the darkest hours of the night, unless you are a sadistic person.|
|Chat Local Radius||ChatLocalRadius||Determines how far local chat will broadcast around a player.|
|Clan Max Size||clanMaxSize||This sets the maximum allowable size of clans on the server. Once a clan reaches the limit, no new members can join.|
|Community||ServerCommunity||Selecting a community from the drop down list will affect how your server is filtered in the server list. Please set up your community responsibly, in order to help players find a server that matches their playstyle.|
|Crafting Speed Multiplier||ItemConvertionMultiplier||This multiplies the speed at which items can be crafted. Note that using a Wheel of Pain to convert Thralls is considered crafting.|
|Dawn/Dusk Time Speed||DawnDuskSpeedScale||Dawn in Conan Exiles is between 5:00 and 6:59. Dusk is between 17:00 and 18:59. Changing this multiplier will multiply the time spent in the period of both dawn and dusk.|
|Day Cycle Speed||DayCycleSpeedScale||This multiplies the entire 24hr day cycle speed. Individual parts of the day can be tweaked in the settings below. Note, this multiplier is applied in addition to any settings changes below.|
|Day Time Speed||DayTimeSpeedScale||Daytime hours in Conan Exiles are between 7:00 and 16:59 in-game time. Changing this multiplier will multiply the time spent between these hours of the day.|
|Disable Avatars||AvatarsDisabled||Working, have not personally tested - but played on servers with the option enabled.|
|Drop Backpack on Death||DropBackpackOnDeath||If True, players who are killed lose the items in their backpack when they respawn. If False, players who die will respawn with the contents of their backpack. (Default True)|
|Drop Equipment on Death||DropEquipmentOnDeath||If True, players who are killed drop their equipped items when they respawn. If False, players who die will respawn with all of their equipment. (Default True)|
|Drop Shortcut Bar Items on Death||DropShortcutbarOnDeath||If True, players who are killed lose the items on their quickbars when they respawn. If False, players who die will respawn with these items. (Default True)|
|Durability Damage Multiplier||DurabilityMultiplier||Modifies the amount of durability damage that an item takes when used or damaged. Increasing or decreasing this directly affects how long weapons, tools and armor will last.|
|Enable Sandstorm||EnableSandStorm||Flagging this allows sandstorms to periodically sweep across the Exiled Lands.|
|Everybody can loot corpse||EverybodyCanLootCorpse||If True, anybody can loot the corpse of a dead player. If False, only the player can recover items from their corpse. (Default True)|
|Global Chat||ChatHasGlobal||Allows/disallows global chat.|
|Harvest Amount Multiplier||HarvestAmountMultiplier||Multiplies the amount of resources gathered when harvesting.|
|Item Spoil Rate Scale||ItemSpoilRateScale||Affects the length of time that foods will last before spoiling (smaller values means longer spoiling time).|
|Land Claim Radius Multiplier||LandClaimRadiusMultiplier||This increases and decreases the radius at which land claim is applied. This affects the respawn of resources and NPCs as well as the ability of other players to claim nearby land.|
|Logged out characters remain in world||LogoutCharactersRemainInTheWorld||If flagged/True, player bodies remain in the world in an unconscious state. If unflagged/False, player bodies are gone from the world when offline. (Default True)|
|Max Message Length||ChatMaxMessageLength||Sets the max number of characters in a chat message.|
|Maximum Nudity||MaxNudity||This setting determines the maximum amount of nudity on the server. This overrides the client preference, so if a server is set to no nudity, even if a player sets their client to full nudity, they will not be able to see nudity on this server. However, if a server allows full nudity, and a player sets their client to partial nudity, the client will correctly show only partial nudity. 0 = none 1 = partial 2 = full|
|Minion Damage Multiplier||MinionDamageMultiplier||Multiplies the amount of damage that thralls and pets do.|
|Minion Damage Taken Multiplier||MinionDamageTakenMultiplier||Multiplies the amount of damage that thralls and pets receive.|
|Night Time Speed||NightTimeSpeedScale||Nighttime hours in Conan Exiles are between 19:00 and 4:59 in-game time. Changing this multiplier will multiply the time spent between these hours of the night.|
|No Ownership||NoOwnership||Flagging this means that the ownership rules on the server do no exist. This means that all players can loot all chests, use all machines, dismantle all buildings etc.|
|NPC Damage Multiplier||NPCDamageMultiplier||Multiplies the amount of damage that NPCs and Monsters do.|
|NPC Damage Taken Multiplier||NPCDamageTakenMultiplier||Multiplies the amount of damage that NPCs and Monsters receive.|
|NPC Health Multiplier||NPCHealthMultiplier||Multiplies the health of all NPCs.|
|NPC Respawn Multiplier||NPCRespawnMultiplier||Multiplies the speed at which NPCs respawn in the world after dying. Note that currently many NPCs DO NoTrespect this value.|
|Player Active Hunger Multiplier||PlayerActiveHungerMultiplier||Scales the speed at which a player gains or loses food.|
|Player Active Thirst Multiplier||PlayerActiveThirstMultiplier||Scales the speed at which a player gains or loses water.|
|Player Damage Multiplier||PlayerDamageMultiplier||Multiplies the amount of damage that a player does.|
|Player Damager Taken Multiplier||PlayerDamageTakenMultiplier||Multiplies the amount of damage that a player receives.|
|Player Encumbrance Multiplier||PlayerEncumbranceMultiplier||This multiplies the amount of encumbrance that an item adds to the player. (Setting to 0 does not disable)|
|Player Encumbrance Penalty Multiplier||PlayerEncumbrancePenaltyMultiplier||This multiplies the penalties that a player suffers when they are encumbered. (Setting to 0 does not disable)|
|Player Health Multiplier||PlayerHealthMultiplier||This directly multiplies the player health amount.|
|Player Health Regen Speed Scale||PlayerHealthRegenSpeedScale||Directly multiplies the player�s passive health regeneration speed.|
|Player Offline Hunger Multiplier||PlayerOfflineHungerMultiplier||Scales the speed at which a player gains or loses food while offline.|
|Player Offline Thirst Multiplier||PlayerOfflineThirstMultiplier||Scales the speed at which a player gains or loses water while offline.|
|Player Sprint Speed Multiplier||PlayerSprintSpeedScale||This affects how fast a player sprints.|
|Player Stamina Multiplier||PlayerStaminaMultiplier||This directly multiplies the player stamina amount.|
|Player Stamina Regen Speed Scale||PlayerStaminaRegenSpeedScale||Directly multiplies the player�s passive stamina regeneration speed.|
|Player XP Craft Multiplier||PlayerXPCraftMultiplier||This multiplies the amount of XP that players receive for crafting in Conan Exiles.|
|Player XP Harvest Multiplier||PlayerXPHarvestMultiplier||This multiplies the amount of XP that players receive for harvesting in Conan Exiles.|
|Player XP Kill Multiplier||PlayerXPKillMultiplier||This multiplies the amount of XP that players receive for killing monsters and players in Conan Exiles.|
|Player XP Rate Multiplier||PlayerXPRateMultiplier||This multiplier affects all types of XP that players receive. You can use this to adjust player progression for all activities.|
|Player XP Time Multiplier||PlayerXPTimeMultiplier||In Conan Exiles, players receive XP passively over time, simply for surviving. This multiplies the speed at which players receive this XP.|
|PvP Blitz Enabled||PVPBlitzServer||When this is enabled, progression is faster in order to get players into higher-tier PvP quicker. (Default False)|
|PvP Enabled||PVPEnabled||When this is flagged, Player vs Player is enabled on the server. (Default True)|
|Region Block List||RegionBlockList||These settings use an IP lookup to determine the connection country of origin and prevent those regions not flagged for access from connection. Country codes can also be manually added, using the two letter codes from the list here|
|Resource Respawn Multiplier||ResourceRespawnSpeedMultiplier||Multiplies the speed at which resources respawn after being harvested.|
|Server Name||ServerName||The name of your server.|
|Server Password=||ServerPassword||The server password can be changed here.|
|Server Region||serverRegion||Selecting a server region will affect how your server is filtered in the list. Please select your region to help players find a server that is close to them.|
|Shield Durability Multiplier||ShieldDurabilityMultiplier||Modifies the amount of durability damage that a shield takes when blocking. Increasing or decreasing this directly affects how shields will last.|
|Stamina Cost Multiplier||PlayerStaminaCostMultiplier||This increases or decreases the amount of stamina players use per action.|
|Stamina Sprint Cost Multiplier||PlayerStaminaCostSprintMultiplier||This increases or decreases the amount of stamina players use while sprinting.|
|Structure Damage Multiplier||StructureDamageMultiplier||Multiplies the amount of damage a defensive structure (ex Palisade) can give.|
|Structure Damage Taken Multiplier||StructureDamageTakenMultiplier||Multiplies the amount of damage a structure takes when attacked (walls/crafting stations extra)|
|Structure Health Multiplier||StructureHealthMultiplier||Multiplies the amount of Health a structure has.|
|Thrall Damage While Unconscious||ConciousnessDamageMultiplier||Multiplies the amount of damage taken by a thrall while unconscious|
|Thrall Wakeup Time||UnconsciousTimeSeconds||This determines the length of time that a Thrall will remain unconscious.|
|Use Client Catch Up Time||UseClientCatchUpTime||If set to False, this will disallow the catch up time, causing new players to spawn in at whatever time the server actually exists at. (Default True)|
First of all, WOW and welcome to all the new additions to our community.
Since the free weekend on Steam and the current PS4 Offer with Conan Exiles being free for PS plus users for the whole month, we had a HUGE influx of new players. Thank you so much for joining us on this journey and thank you for letting your friends be a part of this experience as well.
Reddit, the forums and other channels have been exploding with experience recaps and first impression topics, screenshots and questions. Many of you Veteran Exiles have stepped up to help the newcomers with tips and tricks. We see you and thank you for taking the time to welcome and help new players into the fold.
However, the unexpectedly high influx of new players on PS4 has had an impact on our official servers, causing issues for players to log in. Adding new servers is always tricky to balance and also takes a bit of time (longer for SA/Oceania areas than for EU/US) but we are currently doing the following for PS4:
As you might or might not know, our focus in the past months has been to improve and strengthen the core mechanics of Conan Exiles. That included fixing priority bugs, improving the Purge System, AI, Thralls/Pets, Building and especially the Game Loops such as leveling curve, gear and things to do after you hit the cap.
We have revamped areas such as the Unnamed City, we’ve added new World Bosses and we also added more roaming mini bosses and the chance for special mini bosses to spawn in existing camps.Since one of the latest updates, there is now also a mechanic for you to increase your feat points past the max level (you can check out the patch notes of the latest big update here).
We’ve also focused on addressing exploits (which is always an ongoing process), performance and loading issues.
Even though we did a lot of improvements and came a long way since release, there is still work to be done and we won’t stop strengthening the core of the game and improving Conan Exiles in all those areas.
However, we are also working on new content. Make sure to also follow us on our Conan Exiles Twitter and Facebook to not miss out on any info such as these screenshots:
Some of this is coming to TestLive sooner than you might expect. ;)
Please take that opportunity to help us test and work out the kinks before new mechanics and content make it to live so we can balance according to your input. Down the line, we also have PvP and the Siege System in our eye, so don’t fret PvP players!
Make sure to join our Dev-Stream tomorrow at 4pm CET / 10am EST for a look at what’s coming VERY, VERY soon.
Thanks to all you Exiles, newly born or seasoned veterans, for being part of our community. We’re honored to have you with us on this journey. :)
New servers for Oceania and SA will come online as they are made available to us. This operation should be done for all new servers before the weekend. Thanks for your patience and understanding in this.
He explains how you're now an exile bound to these Exiled Lands through Much like its siblings ARK and DayZ, Conan Exiles has the standard genre trappings. their personal attributes and feats that unlock crafting proficiency. . The game is robust with a powerful combat engine, server configuration.
Conan’s world is balanced on the edge between barbarism and civilization, but it’s also a world where the gods themselves sometimes interfere in the lives of mortals. During character creation you can choose a god to worship, with six available at launch: Crom, Set, Yog, Mitra, Ymir and Derketo. Gods give special crafting items and bonuses to those who worship them. Crom is different than the others. In-fiction, Crom does nothing for those who worship him, and calling upon him will only lead to misfortune. In the game he’s essentially the agnostic option, for players who don’t want to engage with the religion system. Crom requires nothing, he gives nothing and does nothing.
Worship happens through an altar dedicated to your god. These will be unlocked when choosing your god during character creation. Special resources harvested from NPCs and other players can be used to craft items at the altar, or sacrificed to gain favor from your chosen god. Favor can be used to upgrade an altar to the next tier, which in turn unlocks new crafting opportunities.
Avatars are the ultimate expression of your religious fervor in the game. These are physical manifestations of your god that can be summoned to smite your enemies. To summon an avatar you’ll need a tier 3 altar and an arch priest thrall. The summoning spell is an item that you then can craft at your altar and take with you into the Exiled Lands. Crafting this spell will destroy both your religious thrall and your altar. Once the crafting process is done you have 48 hours to use the spell before it decays and is destroyed.
While avatars are powerful they are not completely invincible. A special defensive dome can be erected around a tier 3 altar that will instantly destroy any avatar that touches it. Doing damage to an avatar will eventually remove it from the physical realm. In addition to protecting you from avatars the shield dome will also protect you from enemy projectiles, but keep in mind that it’s not permanent. It will disappear after 36 hours.
Welcome back to the Conan Exiles community newsletter, where this week we're . dialogue options; Fixed a bug with online server Steam invites not being sent Fixed a bug where dragging an item from a Crafting Station and dropping it on . Friendly Pets and Thralls can no longer be target locked; It is now possible to.
ShargApril 02, 2019 10:45 PM
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