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How to craft a diamond sword in a alchemic set

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How to craft a diamond sword in a alchemic set
October 25, 2018 Family Restaurants 4 comments

Almost every information (except videos/GIFs) you see on this page are also present in-game. Use this wiki to quickly find custom crafting recipes using the "find" function: press CTRL+F (or ⌘+f on MAC) and write the name of the item you want to craft.

If that item is not present in this list, it means that it can be crafted using a normal crafting table.

 1. Map mechanics

This entire map starts on a floating island placed in the middle of a completely void world

You'll be able to decide its style but you'll always start with the same amount of materials:

​​​                             - 4 lava buckets

                              - 2 water buckets

                               - 32 bone meal

                                - 1 quest book

​The entire map mechanics are based on custom ground crafting recipes meaning

that if you drop certain items on the ground, you'll be able to craft other items.

We call the process of mixing elements to create new elements an 'alchemy'.

Starting from just lava and water, alchemy after alchemy, you will be able to craft ANY item or block existing in the game with just some exceptions (you won't be able to craft mob spawners or command blocks)

When doing an alchemy, remember these three simple rules:

  • Make sure that there is land underneath so crafted items won't fall in the void
  • Make sure that there are at least 3 blocks of air above the dropped items. Why? It's the way command blocks are set up.
  • Make sure to drop the required items on top of the same block. Certain alchemies will not work if the items are dropped on top of two different blocks even if they are 1 pixel away from each other.​

Due to how Minecraft works with certain commands, ​​alchemies cannot be done in the nether or end dimension. If you do them there, you'll lose the items.

2. Extractors

                                          Watch this video for a brief

                                          explanation about extractors.

 

                                                                                                                                 When upgrading an extractor to tier 2, make sure to use the

                                                                                                                                 custom stone cutters and not the vanilla ones!

                                                                                                                                 To craft them use: 1 iron pickaxe + 1 piston + 1 observer

  TIER 1 ALCHEMIES


 1 stone + 1 coal =
 chance | materials
 16.6%    1 iron ore
 16.6%    1 gravel,1 coal
 16.6%    2 coal ores, 1 coal
 16.6%    1 clay ball
 16.6%    1 bone
 16.6%    1 cobblestone

 1 netherrack + 1 coal =
 chance | materials
 26.0%    3 coal

 22.0%    1 redstone
 16.4%    1 gravel
 8.0%     1 soul sand
 5.50%    1 glowst. dust
 5.50%    1 gold nugget

 5.50%    1 gunpowder
 2.70%    1 flint
 2.70%    1 nether wart

 2.70%    2 blaze powder

​ 2.70%    1 neth. quartz

3. Foundries​​


                                          Watch this video for a brief

                                          explanation about foundries.

The following alchemies require the cauldron of the foundry to be filled with water:


1 coarse dirt + 1 sand + 1 nether quartz = 2 podzol

The following alchemies require the cauldron of the foundry to be empty:

1 bucket = 3 iron ingots


​1 diamond chestplate + 1 coal block = diamond(s)

1 diamond leggings   + 1 coal block = diamond(s)

​1 diamond helmet     + 1 coal block = diamond(s)

​1 diamond boots      + 1 coal block = diamond(s)

​1 diamond pickaxe    + 1 coal block = diamond(s)

1 diamond axe        + 1 coal block = diamond(s)

1 diamond sword      + 1 coal block = diamond(s)

1 diamond hoe        + 1 coal block = diamond(s)

4. Sieves


                                          Watch this video for a brief

                                          explanation about sieves.


1 cobblestone =    1 gravel             | 80.5%

                   1 bone               | 16.6%

                   1 silverfish         | 2.80%

1 dirt =           1 sand               | 30.5%

                   1 dirt               | 16.6%

                   1 seeds              | 11.1%

                   1 grass              | 11.1%

                   1 fern               | 5.50%

                   1 iron nugget        | 5.50%

                   1 bone meal          | 5.50%

                   1 charcoal           | 5.50%

                   1 poisonous potato   | 2.70%

                   1 beetroot seeds     | 2.70%

1 coarse dirt =    1 dirt               | 13.9%

                   1 sand               | 11.1%

                   1 gravel             | 11.1%

                   1 red sand           | 8.30%

                   1 iron nugget        | 8.30%

                   1 clay ball          | 8.30%

                   1 granite            | 8.30%

                   1 diorite            | 8.30%

                   1 andesite           | 5.50%

                   1 gold nugget        | 5.50%

                   1 flint              | 5.50%

                   1 gunpowder          | 2.80%

                   1 dead bush          | 2.80%

1 gravel =         1 gravel             | 47.2%

                   1 flint              | 19.4%

                   1 gold nugget        | 13.9%

                   1 iron nugget        | 11.1%

                   1 clay ball          | 5.60%

                   1 gunpowder          | 2.80%


1 podzol =
         3 iron nuggets       | 25.0%

                   1 nether quartz      | 11.1%

                   2 slime balls        | 11.1%

                   3 gold nuggets       | 8.30%

                   1 coarse dirt        | 8.30%

                   1 coal               | 8.30%

                   1 gravel             | 5.50%

                   1 sand               | 5.50%

                   1 brown mushroom     | 5.50%

                   1 red mushroom       | 5.50%

                   1 silverfish         | 2.70%

                   1 soul sand          | 2.70%

1 soul sand =      1 soul sand          | 27.8%

                   3 redstone           | 25.0%

                   3 coal               | 22.2%

                   1 podzol + 1 coal    | 16.6%

                   1 dead bush + 2 coal | 2.80%

                   1 mushroom block     | 2.80%

                   1 ghast tear         | 2.80%



1 sand =           1 sand               | 77.8%

                   1 iron nugg. + 1 sand| 5.50%

                   1 dead bush          | 5.50%

                   1 cactus             | 5.50%

                   1 cocoa beans        | 2.80%

                   1 sugar              | 2.80%

5. Genetics

                                          Watch this video for a brief

                                          explanation about genetic modifiers.

1 bone + 1 rotten flesh + 1 potion of regeneration + 1 egg = chicken (spawn egg)
1 bone + 1 rotten flesh + 1 potion of regeneration + 1 saddle = horse (spawn egg)
1 bone + 1 rotten flesh + 1 potion of regeneration + 1 white wool = sheep (spawn egg)
1 bone + 1 rotten flesh + 1 potion of regeneration + 1 hay bale = cow (spawn egg)
1 bone + 1 rotten flesh + 1 potion of regeneration + 1 wheat = pig (spawn egg)
1 bone + 1 rotten flesh + 1 potion of regeneration + 1 feather = parrot (spawn egg)
1 bone + 1 rotten flesh + 1 potion of regeneration + 1 carrot = rabbit (spawn egg)
1 bone + 1 rotten flesh + 1 potion of regeneration + 1 slimeball = slime (spawn egg)
1 bone + 1 rotten flesh + 1 potion of regeneration + 1 raw fish = ocelot (spawn egg)
1 bone + 1 rotten flesh + 1 potion of regeneration + 1 emerald = villager (spawn egg)
1 bone + 1 rotten flesh + 1 potion of regeneration + 1 white carpet = llama (spawn egg)
1 bone + 1 rotten flesh + 1 potion of regeneration + 1 raw porkchop = wolf (spawn egg)
1 bone + 1 rotten flesh + 1 potion of regeneration + 1 spawn villager = vindicator (spawn egg)
1 bone + 1 rotten flesh + 1 potion of regeneration + 1 spawn vindicator = evoker (spawn egg)
1 bone + 1 rotten flesh + 1 potion of regeneration + 1 spawn horse  = donkey (spawn egg)
1 bone + 1 rotten flesh + 1 potion of regeneration + 1 spawn donkey  = mule (spawn egg)
1 bone + 1 rotten flesh + 1 potion of regeneration + 1 ice = polar bear (spawn egg)
1 bone + 1 rotten flesh + 1 potion of regeneration + 1 salmon = salmon (spawn egg)
1 bone + 1 rotten flesh + 1 potion of regeneration + 1 pufferfish = pufferfish (spawn egg)
1 bone + 1 rotten flesh + 1 potion of regeneration + 1 kelp = cod (spawn egg)
1 bone + 1 rotten flesh + 1 potion of regeneration + 1 tropical fish = tropical fish (spawn egg)
1 bone + 1 rotten flesh + 1 potion of regeneration + 1 pumpkin = snow golem

1 bone + 1 rotten flesh + 1 potion of regeneration + 1 bamboo = panda

1 bone + 1 rotten flesh + 1 potion of regeneration + 1 crossbow = pillager

1 bone + 1 rotten flesh + 1 potion of regeneration + 1 spawn llama = wandering trader

1 bone + 1 rotten flesh + 1 potion of regeneration + 1 spawn cod = dolphin

6. Composters & barrels

                                          Watch this video for a brief

                                          explanation about composters & barrels.

Generate dirt by dropping any leaves block inside a composter.

​Generate clay by dropping a coarse dirt block inside a barrel.

7. Alchemies

                                          Watch this video for a brief

                                          explanation about alchemies.

1 water + 1 lava = 1 cobblestone (+2 empty buckets)
1 cobblestone + 1 water = 1 gravel (+1 empty bucket)
1 gravel + 1 water = 1 dirt (+1 empty bucket)
1 gravel + 1 lava = 1 sand (+1 empty bucket)
1 sand + 1 lava = 1 red sand (+1 empty bucket)
1 dirt + 1 water = 1 seed (+1 empty bucket)
1 seed + 1 dirt = 1 oak sapling
1 sapling + 1 lava bucket = 1 dead bush (+1 empty bucket)
1 paper + 1 ink sak + 1 lead = 1 name tag
1 piston + 1 iron pickaxe + 1 observer = 1 stone cutter
1 sugar + 1 cactus = 1 sugar cane
1 snow block + 1 water bucket = 1 ice block (+1 empty bucket)
1 empty locator map + 1 nether star + 1 eye of ender = End Portal Map (shows where the end portal is)
1 nether quartz + 1 cyan concrete powder = 4 prismarine shard
1 nether quartz + 1 glowstone dust = 1 prismarine crystals
1 seeds + 1 bone meal = 1 flower (dandelion, poppy,blue orchid, allium, azure bluet, red tulip, orange tulip, white tulip, pink tulip, oxeye daisy, sunflower, lilac, rose bush, peony)


1 end block + 1 water bucket + 1 seagrass + 1 dye (lapis, pink, magenta, red or yellow) = coral block (of the respective color + 1 empty bucket)


1 dead bush + 1 seagrass + 1 dye (lapis, pink, magenta, red or yellow) = 1 coral (of the respective color)
1 wheat + 1 seagrass + 1 dye (lapis, pink, magenta, red or yellow) = 1 coral fan (of the respective color)
1 water + 1 vine = 1 sea grass (+1 empty bucket)

1 string + 1 spider eye = 1 cobweb

1 sugar canes + 1 jungle sapling + 1 chest = 1 bamboo
1 stick + 1 cobblestone = wiki books & blueprints

8. Other

Here are listed all the other alchemies that can be made on top of different specific blocks:

1 lava bucket >drop on> water source = 1 obsidian block (33% chance)(+1 empty bucket)

1 water bucket >drop on> dirt block = turns it into a grass block

1 water bucket >drop on> dead bush = turns it into a cactus

​1 charcoal >drop on> crucible = 1 coal

1 cobblestone + 1 empty bucket >drop on> crucible = 1 lava bucket (33% chance)

1 oak sapling >drop on> cauldron = 1 water layer filled

1 gold block + 1 stick +1 chest >drop on> anvil = 1 bell

1 leather horse armor + 1 iron block >drop on> anvil = 1 iron horse armor

1 leather horse armor + 1 gold block >drop on> anvil = 1 gold horse armor

1 leather horse armor + 1 diamond block >drop on> anvil = 1 diamond horse armor​

Here are listed all different items that can be obtained only through exploration:

- Pumpkin seeds can be found inside a chest on the "ancient fort" island

- Melons can be found on the "jungle tree" island

- All saplings except oak ca be found in various random islands around the world

- Tridents and hearts of the sea can be found inside end city chests

- Sea turtles only spawn in the "ocean island"


9. Behaviours

Here are listed all different behaviours that change some things from regular minecraft:

- Fishing rods will now fish the following items:

  • cobwebs
  • iron nuggets
  • gold nuggets
  • clay balls
  • slime balls
  • kelp
  • sea pickles
  • emeralds
  • ​But will no longer recover strings

- Zombie pigmen drop more gold nuggets
- Snow golems generate snow layers under their feet
- Grass path blocks provide a speed boost

10. Automation

Here are a couple of tutorials on how to automate your machines:(coming soon, ignore these videos for now)

11. Did you find a bug or got stuck playing this map? Let us know!

If you found a bug or are stuck and cannot continue playing, send us an email at: [email protected]

Here are a couple of frequent asked questions/stuck situations (they might help you):

/1/"I can't craft the second guide book."

If this happens, please temporarily turn your game language to English, craft the second book and then change your language back to what it was before.

/2/ "I can't upgrade the mineral extractor to tier 2. Stonecutters don't work."

You have to use the custom stonecutters and not the vanilla ones which were added in the "village and pillage" update.

As stated on page 11 of guide book #4, you can craft them by dropping 1 piston + 1 iron pickaxe + 1 observer.

/3/ "My foundry doesn't generate podzol."

If podzol doesn't generate, make sure that your foundry's cauldron is filled with water.

12. Videos

Click      to watch my "The Alchemist Evolved" YouTube series!

13. [spoiler] Hidden islands

If you really need those different types of saplings, here are the coordinates of the random floating islands containing them:


14. Initial Steps

All initial steps are carefully explained in a detailed way on the quest books when you start the map. Here's a summary of initial steps to do in order to thrive on "The Alchemist Evolved":

- Make an infinite water source
- Make a cobblestone generator
- Craft your first tree using 1 sapling and 1 dirt
- Craft stone tools
- Mine the 7 iron ores inside the little island and craft a cauldron with them
- Generate more lava by dropping stone and a bucket on a cauldron with lava source beneath
- Build a foundry and melt buckets into iron ingots
- Craft shears and shear leaves
- Build little wooden or cobblestone platform to let mobs (especially skeletons) spawn.
- Build a composter using trapdoors and use it to generate more dirt
- Craft coarse dirt using gravel and dirt
- Drop 1 oak leaf block on a coarse dirt to get string (33% chance) from silkworms
- Survive by either producing more dirt and farmland and then planting wheat or by fishing using a fishing rod made with sticks and string from silkworms
- Build a mineral extractor to generate more iron
- Build a portal to the nether
- Mine netherrack
- Drop netherrack on a mineral extractor to get redstone drops
- Use the redstone to craft stone cutters and use them to upgrade the mineral extractor to Tier 2
- Use stonecutters to automate composters: place on top of a composter (it will also auto activate any dispenser placed under a composter that has an air block beneath)
- Also use stone cutters to automate the cobblestone generator
- Craft a cobweb (or fish it)
- Use cobweb to craft a sifter
- Use podzol and coal on a tier 2 mineral extractor to get more minerals (iron gold and lapis)
- Craft spawn eggs of different types of mobs that you can then breed
- Spawn a Snow Golem from the Genetic Modifier and use it to generate snow​​​

Hardened Diamond Armor

Full Kit: +330

Hardened Diamond Armor is a set of 3​ highly defensive armor. The recipe is unlocked in Diamond Collection level VII (10K diamonds).

It is almost as good as Perfect Armor tier 1, despite being cheaper.

StatsEdit

Item
Helmet 60
Chestplate 120
Leggings 95
Boots 55
Total 330

Crafting Edit

Hardened Diamond Armor is crafted out of 24 Enchanted Diamonds or 3,840 diamonds (60 stacks). The recipe is enchanted diamonds in the same form as used to make traditional minecraft armor.

Time to obtain using a minionEdit

IIIIIIIVVVIVIIVIIIIXXXI
22222211111

Trivia Edit

Diamond Sword have uses before they break and deal 5 Hearts of damage. Ice Aspect - Slows your How to Craft on an Anvil in Minecraft. . procs (so all various effects procs; 3k+ max damage) *without abusing alchemy/loop*. made a new full set of armor so i wondered which are the best enchantments for each.

Bound Sword

Name Bound Sword
Source Mod Blood Magic
ID Name

AWWayofTime:energySword

Type Weapon
Stackable No

Bound Sword has the ability to apply a special type of weakness, which is important in Blood Shard Harvesting. It deals six hearts of damage and is highly enchantable.

Recipe[edit]


Activation Cost[edit]

The sword costs 50LP per swing, and uses 50LP every 4 seconds to stay activated.

Info[edit]

In the latest version of Blood magic, the Bound Sword (bound blade) is made in an Alchemy Array. Arcane Ashes must first be placed on the ground to form the array, and then Binding Reagent must be added, followed by a diamond sword.

Usage[edit]

Bound Sword has no known uses in crafting.

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The vendor recipe system allows the player to sell items to any town vendor in exchange for a multitude of currency items and equipment. Each recipe requires semi-specific items or combinations of items be put into the sell window at the same time, and the outcome will change based on any recipes that have been matched. Unless noted otherwise, each item may only be involved in a single recipe at a time.

Items (and their costs) sold by vendors as part of their normal inventory are covered on the vendor page.

Direct Purchases from Vendor

Most orbs are purchasable from vendors, and can thus be ranked like coins in normal currency. There are several progression tables below showing who sells what and what their equivalent value is in a measurable orbs. Instead of using the sell window, one must click "Purchase Items" when talking to a vendor. These are not technically recipes, but are included here for convenience.

Currency items that have shards/fragments are italicised.

In Part 1, Clarissa, Petarus and Vanja and Lani have all the Main Progression purchases. In Part 2, Bestel, Yeena, Clarissa, Petarus and Vanja and Lani have all the Main Progression purchases.

Comparison with player market

The set vendor prices restrict the possible exchange rates in the player market; for example, a Chromatic OrbStack Size: 20Reforges the colour of sockets on an itemRight click this item then left click a socketed item to apply it.
Shift click to unstack. will never be worth more than 3x Jeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets.
Shift click to unstack. on the player market. However, this holds only in one direction; for example, 3x Jeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets.
Shift click to unstack. is worth much more than a Chromatic OrbStack Size: 20Reforges the colour of sockets on an itemRight click this item then left click a socketed item to apply it.
Shift click to unstack. on the player market. Generally, only the vendor rates 2x Orb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it.
Shift click to unstack. : Jeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets.
Shift click to unstack. and 4x Jeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets.
Shift click to unstack. : Orb of FusingStack Size: 20Reforges the links between sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more links.
Shift click to unstack. are even close to the player market values.

Single Item With Mods

These recipes result from selling a single item and are based on its mods. This is the simplest and easiest way of selling items, though more complex recipes can be more profitable.

Scroll Fragment

This is the "default" recipe. If an item does not have any more powerful recipe, it defaults to producing a Scroll Fragment. 5 Scroll Fragments automatically combine to form a Scroll of Wisdom.

Result Recipes
1x Scroll FragmentStack Size: 5A stack of 5 fragments becomes a Scroll of Wisdom.
Shift click to unstack.
  • any item without a higher-value vendor recipe

Transmutation Shard

Transmutation Shards come from single, unidentified items. 20 Transmutation Shards automatically combine to form an Orb of Transmutation.

Alteration Shard

Alteration Shards come from single, identified items depending on their mods. 20 Alteration Shards automatically combine to form an Orb of Alteration. Some mods may give Alchemy Shards instead or in addition to Alteration Shards.

Orb of Augmentation

An identified rare item with six affixes can be traded for an Orb of Augmentation. Note that magic items may only have a maximum of two affixes.

Result Item mod
1x Orb of AugmentationStack Size: 30Enchants a magic item with a new random modifierRight click this item then left click a magic item to apply it. Magic items can have up to two random modifiers.
Shift click to unstack.

Alchemy Shard

A few mods give Alchemy Shards instead of or in addition to Alteration Shards. Most corrupted and enchanted mods give Alchemy Shards. 20 Alchemy Shards automatically combine to form an Orb of Alchemy.

Orb of Scouring

Quality Items

These recipes produce currency items that improve the quality of their category of items. To produce one requires one of the following:

  • A single normal item (not magic, rare etc) of that category with 20% quality.
  • Items of that category with a total of at least 40% quality (works for all rarities).

Vendor Recipes

Example of the vendor recipe system

In short, armor made from Diamond would likely shatter at first contact A diamond coating over steel plate or steel rings will make the armour.

beechunselbbirbink.tk

  • 1

    Make sure you aren't using the Bedrock Edition. If you're on an Xbox One and you're using the Bedrock Edition of Minecraft (e.g., not the "Minecraft Xbox One Edition" version), you need to follow the Bedrock Edition on Xbox One instructions instead.

  • 2

    Gather the necessary materials. To create a diamond sword in Minecraft, you will need the following items:
    • 2 diamonds — You can find diamonds in between layers 5 and 16 of the world (for reference, sea level is layer 62). To mine diamonds, you'll need either an iron pickaxe or a diamond pickaxe.
    • 1 wood block — Found growing as a part of any tree in the game.
    • 1 Crafting Table — If you don't have a Crafting Table, make one and place it on the ground before proceeding.
  • 3

    Open the crafting menu. Press X (Xbox) or square (PlayStation) to do so.

  • 4

    Create crates. The crate icon should be selected upon opening the crafting menu. Scroll down until you find the crate that matches the type of wood you got earlier, then press either A (Xbox) or X (PlayStation) to select it.

  • 5

    Convert the crates into sticks. Select the stick icon to the right of the crates, then press A or X to create a stack of sticks.

  • 6

    Close the crafting menu. Press B or circle to do so.

  • 7

    Open your Crafting Table. Find the Crafting Table, face it, and press the left trigger on your controller to open it.

  • 8

    Select the "Tools and Weapons" tab. Press the RB or R1 button once to scroll over to this tab.

  • 9

    Select the sword icon. You'll find it toward the right side of the "Tools and Weapons" menu.

  • 10

    Scroll down and select the diamond sword. You'll find this blue sword near the bottom of the menu. Selecting it will add it to your inventory.

  • how to craft a diamond sword in a alchemic set

    WATCH THE VIDEO ON THEME: OP ENCHANTMENTS in Minecraft Pocket Edition (Overpowered Enchanted Tools)

    You can make a diamond sword sharpness But it only Essentials is the de-facto standard set up for Minecraft servers. /execute store .. Fortify Smithing is a property of alchemical ingredients and enchanted apparel. ALL IN ONE.

    how to craft a diamond sword in a alchemic set
    Written by Tokinos
    4 Comments
    • Yozshubar

      YozshubarOctober 31, 2018 4:10 AM

      I congratulate, an excellent idea

    • Arakinos

      ArakinosOctober 28, 2018 10:27 PM

      Excuse, I can help nothing. But it is assured, that you will find the correct decision.

    • Tataur

      TataurOctober 31, 2018 8:42 PM

      On your place I would go another by.

    • Dak

      DakNovember 01, 2018 5:04 AM

      What necessary phrase... super, remarkable idea

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