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How to craft the frost moon

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How to craft the frost moon
February 15, 2019 Family Restaurants 5 comments

Bear in mind that the Frost Moon event is considered end-game - they are supposed to be difficult for very well geared players. If you're not a very well geared player, don't expect to get to wave 15. Also, I'm not going to list any items that drop from the Frost Moon event - if you were able to get those items then you likely don't need to be reading this answer in the first place.

In terms of gear, you may want to consider investing some time aquiring the following:


  • Vampire Knives. Multi-shot, lifestealing, very fast speed, reasonable damage. Only obtainable from worlds naturally containing Crimson biomes. Does melee damage.

  • Golden Shower. Piercing damage (up to 5 enemies), inflicts the Ichor Debuff which reduces enemy defence by 20 for 10 seconds. Relatively cheap to cast, makes your Vampire Knives do more damage = more healing. Again, you'll need a Crimson world to get the ingredients to craft this.

  • Scourge of the Corruptor. No mana cost, high damage, fast attack speed and homing projectiles. Not as useful in later waves due to the lack of self-healing, but is excellent for clearing out weak enemies quickly early on in the event. Only obtainable from worlds naturally containing Corruption biomes. Does melee damage. For some insane damage, combine with the Fire Gauntlet.

  • Paladin's Hammer. Ridiculously high damage, pierces infinitely, but has a short(ish) range. You can certainly manage without this, but later on you might find it useful to get it out for a few seconds to dish out some monster damage. Vampire Knives.

  • Terra Blade. Best sword in the game. Fires a freebie projectile that hits up to 3 enemies. autoswings on all versions.

  • Nimbus Rod. Fire-and-forget piercing damage. Nice when you have lots of enemies clustering above/below you as it will hurt all of them. You can miss out on this, but it's nice to have and relatively easy to acquire (certainly when compared with some of the items in this list!). Vampire Knives. Seriously.

you also want to consider:

  • Tempest Staff. Permanent minion as long as you stay alive, high damage (only the Staff of the Frost Hydra is higher, but that requires frequent resummoning). Drops from Duke Fishron.

  • Optic Staff. If specialised in minions, you can have up to eighteen minions with this staff (nine pairs of eyes). I can't stress enough how important the Vampire Knives are. They will keep you alive.


Assume the melee bonus for these sets.

  • Turtle Armour is actually pretty good for this event due to the massive thorns bonus when taking melee damage (which Pumpking does do).

  • Beetle Armour 'upgraded' version of the Turtle Armour, but forces you to choose between attack and defence. Also lacks the thorns damage of the Turtle Armour, but you can reach over 100 defence with this armour equipped.

  • Chlorophyte Armour buffs your damage and critical strike rate (nice for the Vampire Knives that you really should have. Also provides some free damage in the form of the leaf crystal, and has decent defence to boot. You probably shouldn't try with anything less than this though.


In terms of reforging, you would want either Warding, Violent or Menacing (or some combination thereof) depending how good the rest of your equipment is. Personally I go for 3 Warding and 2 Menacing.

Ankh Shield. This is a complete pain in the backside to craft. However, it provides all of the following (and this is without even reforging it): 4 defence

  1. Immunity to Knockback

  2. Immunity to On Fire!

  3. Immunity to Weakness

  4. Immunity to Broken Armour

  5. Immunity to Poison

  6. Immunity to Bleeding

  7. Immunity to Slow

  8. Immunity to Confusion

  9. Immunity to Silence

  10. Immunity to Curse

  11. Immunity to Darkness


  • Very useful for dodging attacks from both the Santa NK-1 and Ice Queen. Bear in mind that some wings are better than others. PC players should aim for the Fishron Wings due to the increased ascent speed, but really any type of wings will suffice.

  • Bundle of Balloons. Again a pain to craft, but allows you to quadruple jump.

  • Celestial Stone. Provides a bunch of nice buffs, including a 2 HP per second health regeneration buff. If you don't want to farm for the Sun Stone in order to craft this, a Moon Stone will suffice as the Pumpkin Moon event only happens at night anyway.

  • Fire Gauntlet. Increases knockback slightly, gives you 9% additional melee damage and melee attack speed (so it buffs Vampire Knives and Scourge), and also sets things on fire. Nice to have, but don't fret too much if you don't have one. Also consider the Mechanical Glove.

  • Star Veil. Increases the length of invulnerability after taking damage, and causes stars to fall when you take damage. Will pierce through all mobs until they hit the ground, so can be some nice free damage.

  • Frozen Turtle Shell. Rare drop from Ice Tortoises that increases your defence by 30 while you're below 25% health. You shouldn't really need this if you got the Vampire Knives.

Obviously with only 5 accessory slots you won't be able to equip all of the above. Pick the ones that work best for you. Also don't forget that there's nothing stopping you using some of the other accessories that are ingredients for the ones listed above.

As with all events like this, the area you fight in is almost as important as the equipment that you wear. The first thing to do in this regard is ensure that you have a suitable arena in which to fight (read: big hole in the ground).

  • For this, you may want to spend some time acquiring the following: Heart Statue(s). When powered, they will spit out a Heart every 10 seconds.

  • Star Statue(s). When powered, they will spit out a Mana Star every 10 seconds.

  • 5 Second Timer. Use this to power the Heart and Star Statues.

  • Wire. For wiring the timer to the statues.

  • Wooden Platforms. You'll be standing on these a lot of the time. Mourning Wood projectiles will fall through platforms, giving you one less thing to dodge in the heat of battle.

  • Assorted Lihzahrd traps. You can wire these up to timers if you really want, but that might cause some nasty lag if you have lots of traps spawning projectiles constantly. The flame traps are pretty nice, but have limited range, so mix them up with some Spiky Ball Traps and Super Dart Traps. Can also be wired to Yellow Pressure Plates so that players don't trigger them while collecting loot.

  • A few buckets of lava. Creating a very shallow pond of lava at the base of the area will help nicely in thinning out the packs of enemies, while not destroying the loot (it needs to be very shallow - a pixel or two deep at most. Test it by throwing a Copper Coin into it, if it's destroyed it's too deep). The above is by no means an exhaustive list, but it should give you something to aim for at least.

Terraria: Bosses

List of Summoning Items and Crafting Recipes

This is a comprehensive list of all boss summoning items and how to craft them, and it's intended to be used as a reference. The list includes simple instructions on where to get each ingredient. Some bosses have linked strategy guides in order to help players prepare for the fight. For more detailed info on bosses, see the main Bosses of Terraria Guide.

Most summoning items need to be used at night, which starts at 7:30PM. Day begins at 4:30AM, when many bosses will despawn. The few exceptions are noted below. It is possible to summon more than one boss at once, but not the same boss.

Boss: King Slime

Summoning Item: Slime Crown
Materials to Craft the Slime Crown:

  • Gold or Platinum Crown x1 - Requires 5 Gold or Platinum Bars and 1 Ruby
  • Gel x20

Notes: Craft at Demon/Crimson Altar. May also spawn randomly or when you kill 150 slimes during the randomly-occurring Slime Rain event. May be used at any time of day.

Boss: Eye of Cthulhu (Guide)

Summoning Item: Suspicious Looking Eye
Materials to Craft the Suspicious Looking Eye:

  • Lens x6 - Kill Demon or Wandering Eyes at night.

Notes: Craft at Demon/Crimson Altar, use at night. May also spawn randomly once you reach 200 health/10 defense and a few NPCs live in your town. This eye may be found randomly in chests while exploring.

Boss: Eater of Worlds - Corruption (Guide)

Summoning Item: Worm Food
Materials to Craft Worm Food:

  • Vile Powder x30 - Use 6 Vile Mushrooms at a Placed Bottle/Alchemy stand. Found growing on grass in Corruption.
  • Rotten Chunk x15 - Kill Corruption Enemies, commonly dropped.

Notes: Craft at Demon/Crimson Altar. Must be used in the Corruption. Also summoned when the player breaks 3 corrupt orbs using a hammer. Every 3 will summon Eater of Worlds again.

Boss: Brain of Cthulhu - Crimson (Guide)

Summoning Item: Bloody Spine
Materials to Craft Bloody Spine:

  • Vicious Powder x30 - Use 6 Vicious Mushrooms at a Placed Bottle/Alchemy stand. Found growing on grass in Crimson.
  • Vertebrae x15 - Kill Crimson Enemies, commonly dropped.
  • x

Notes: Craft at Demon/Crimson Altar. Must be used in the Crimson. Also summoned when the player breaks 3 crimson hearts using a hammer. Every 3 will summon Brain of Cthulhu again.

Boss: Queen Bee (Guide)

Summoning Item: Abeemination
Materials to Craft Abeemination:

  • Honey Block x5 - make water come into contact with honey using a bucket or diverting the water by digging.
  • Stinger x1 - Kill Hornets and Spiked Slimes in the Jungle.
  • Hive x5 - mine from beehives.
  • Bottled Honey x1 - Craft with a bottle while near honey.
  • (Mobile/Console Only) - Crispy Honey and Obsidian Blocks - needs crispy honey blocks and obsidian, requiring honey and water to come into contact with lava. You need a few of each.

Notes: Craft by hand (PC) or at Demon/Crimson Altar (Console/Mobile). Use anywhere in the Jungle to summon Queen Bee.

Boss: Skeletron (Guide)

Summoning Item: Clothier Voodoo Doll
Required to re-Summon Skeletron:

  • Clothier Voodoo Doll x1 - Drops by enemies in the Dungeon, low chance.

Notes: Must have defeated Skeletron previously to gain access to the Dungeon. Do this by talking to the Old Man at night outside the Dungeon and inquiring about his 'curse'. While you have the Clothier Voodoo Doll, you can kill the Clothier NPC and Skeletron will be summoned.

Boss: Wall of Flesh (Guide)

Summoning Item: Guide Voodoo Doll
Required to Summon Wall of Flesh:

  • Guide Voodoo Doll x1 - Drop in lava, or kill a Voodoo Demon while over lava. Guide must be alive.

Notes: Underworld - the Guide must presently be alive, and will be killed. The Wall of Flesh will spawn on the side of the map you're closest to. Repeated farming of him is possible, although you must wait for the Guide to respawn.

Hard Mode Bosses

Boss: Destroyer (Guide)

Summoning Item: Mechanical Worm
Materials to Craft Mechanical Worm:

  • Rotten Chunk/Vertebrae x6 - Kill Crimson/Corruption Enemies
  • Soul of Night x6 Kill Underground Crimson/Corruption Enemies
  • Iron/Lead Bar x5

Notes: Craft at Mythril/Orichalcum Anvil. Before the defeat of it may be dropped by any enemy randomly at a very low chance. May also spawn randomly until then.

Boss: The Twins (Guide)

Summoning Item: Mechanical Eye
Materials to Craft Mechanical Eye:

  • Lenx x3 - Kill Demon/Wandering Eyes outside at night.
  • Soul of Light x6 - Kill Underground Hallow enemies.
  • Iron/Lead Bar x5

Notes: Craft at Mythril/Orichalcum Anvil. Before the defeat of it may be dropped by any enemy randomly at a very low chance. May also spawn randomly until then.

Boss: Skeletron Prime (Guide)

Summoning Item: Mechanical Skull
Materials to Craft Mechanical Skull:

  • Bone x30 - Kill skeletal enemies in the Dungeon.
  • Soul of Light x3 - Kill enemies in the Underground Hallow
  • Soul of Night x3 - Kill enemies in the Underground Corruption/Crimson
  • Iron/Lead Bar x5

Notes: Craft at Mythril/Orichalcum Anvil. Before the defeat of Skeletron Prime it may be dropped by any enemy randomly at a very low chance. May also spawn randomly until then.

Boss: Plantera (Guide)

Summoning Item: Plantera's Bulb

Notes: All three Mechanical Bosses must have been defeated. Plantera's Bulbs will regularly re-grow in the Jungle. Break it with a pickaxe to start the fight at any time. This allows access to the Jungle Temple, and Golem.

Boss: Golem (Guide)

Summoning Item: Lihzahrd Power Cell
How to get the Power Cell:

  • Drops from monsters in the Jungle Temple randomly, sometimes found in chests in the temple
  • Mobile Crafting x Only mobile may craft the Lihzahrd Power Cell. It requires a work bench, Glass x10, Fallen Star x 25, and 10 Adamantite Bars.

Notes: Farming monsters in the Jungle Temple is a good way to get many of these. You use the Power Cell by right-clicking the Altar. You can relocate the Altar using a Picksaw or better Pickaxe. You can then summon Golem anywhere.

Boss: Ocram (Console/Mobile Only)

Summoning Item: Suspicious Looking Skull
How to Craft the Suspicious Skull:

  • Mechanical Skull x1 - See Skeletron Prime
  • Mechanical Eye x2 - See The Twins
  • Soul of Light x5 - Kill Underground Hallow Enemies
  • Soul of Night x5 - Kill Underground Crimson/Corruption Enemies
  • Adamantite Bar x10

Notes: Evidently you may need another world if you did not get Adamantite in your current one, at least until the next Console/Mobile Terraria patch. Ocram drops Souls of Blight that are used in Console/Mobile exclusive gear.

Boss: Duke Fishron (PC-only)

Summoning Item: Truffle Worm
How to get Truffle Worm:

  • Underground Mushroom Biome - the Truffle Worm will spawn randomly, at a very low chance. Look to youtube for videos on farming masses of these. Use a Bug Net bought from the Merchant. Monsters only spawn off-screen, so stand next to the biome and kill other monsters as they come. Watch for the worm, then nab it with your net!

Notes: Use this as bait while fishing in the Ocean Biome on either side of the map. Make sure it's the bait that comes first in your inventory (top-left to bottom right). Cast your fishing pole, and Fishron will be summoned. Good luck, and don't leave the Ocean biome!

Boss: Lunatic Cultist (PC-only)

Summoning Item: None

Notes: Lunatic Cultist begins spawning after Golem is defeated. He spawns each day if the Lunar Event is not active. Kill him to initiate the Lunar Events and collect Solar/Vortex/Nebula/Stardust Fragments. When all 4 pillars are defeated, Moon Lord will spawn on top of the player. Be prepared for a fight, the Cultist is a genuine boss and challenging to newcomers.

Boss: Moon Lord (PC-Only)

Summoning Item: Celestial Sigil
Materials to Craft:

  • Nebula Fragment x20 - Destroy Nebula Pillar during Lunar Event.
  • Solar Fragment x20 - Destroy Solar Pillar.
  • Stardust Fragment x20 - Destroy Stardust Pillar.
  • Vortex Fragment x20 - Destroy Vortex Pillar.

Notes: Craft at Ancient Manipulator (100% dropped by Lunatic Cultist). The Moon Lord can be summoned at any time. At first, it's better to summon him by doing the event, as you need those Fragments.

Hard Mode Invasion Event Summoning

Invasions have mini-bosses of sorts, so these are worth listing here despite them not being bosses in the strictest sense. Here are what you need to start the game's Invasion Events.

Event: Pirate Invasion (Flying Dutchman)

Summoning Item: Pirate Map

Notes: These can be dropped by any monster in the Ocean Biome during Hard Mode. 1% chance, so set up to farm! The Pirate Invasion is worth farming as the pirates may drop the discount card and lucky coin, both of which have an impact on you financially - making monsters drop more coins, while also reducing prices by 20%.

Event: Martian Madness (Martian Saucer)

Summoning Item: None
Materials to Craft:

Notes: Head to the outer third of your world. If you build uptward toward space, it's very likely one will spawn. Hang in the area and move about until you meet a probe, which will scan you. Let it live (do don't have any summon minions out), and the Martian Madness will ensue!

Event: Pumpkin Moon (Mourning Wood/Pumpking)

Summoning Item: Pumpkin Moon Medallion
Materials to Craft Pumpkin Moon Medallion:

  • Pumpkin x30 - buy Pumpkin seeds from the Dryad. Fully grown Pumpkins may yield 10+, so you do not need hundreds of Pumpkins. Plant them on normal grass.
  • Ectoplasm x5 - dropped by high-health enemies in the Dungeon after the defeat of Plantera.
  • Hallowed Bar x10 - dropped by the three Mechanical Bosses (Twins, Skeletron Prime, Destroyer).

Notes: Craft at Mythril/Orichalcum Anvil. You have from 7:30PM (when it can be used) until 4:30AM.

Event: Frost Moon (Santa-NK1/Ice Queen)

Summoning Item: Naughty Present
Materials to Craft Naughty Present:

  • Soul of Fright x5 - Dropped by Skeletron Prime
  • Ectoplasm x5 - dropped by high-health enemies in the Dungeon after the defeat of Plantera
  • Silk x20 - Find cobwebs in spider dens in the Underground/Cavern layers. Turn 140 cobwebs into 20 silk by using the loom, which requires a work bench then sawmill to make (hint: you need chains to make a sawmill).

Notes: Craft at Orichalcum/Mythril Anvil. You have from 7:30PM (when it can be used) until 4:30AM.

Event: Lunar Events (Nebula/Stardust/Vortex/Solar Pillars)

Summoning Item: None

Notes: Kill the Lunatic Cultist after having defeated Golem on PC. The event can be restarted the following morning if Moon Lord kills you, as the Cultists will respawn. You can summon Moon Lord directly once you've saved up Solar/Nebula fragments etc. after having done this event a few times.


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Let's Play Terraria by DoubleNegative - Part I'm Your Moon. pieces can be used to craft the Spooky Armor set, which is a decent late hardmode summoner The Frost Moon is similarly hard to screenshot, but for different reasons.

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Mobile How to get higher waves in Solo Frost Moon?

Hi guys. I'm looking to get the reindeer mount before the 1.3 update (to free up 1 acc slot), so I'm grinding the frost moon event for the bells. Sadly, I could only hit up to wave 14.

I use golden shower, mythical razorpine (ice queen), godly bubble gun (ground bosses), and mythical razorblade typhoon spell for mobs. I also have avenger emblem, celestial stone, fishron wings, star necklace, mana flower (all menacing). I also use magic dmg boosting pots.

What else could I do to get further?

Edit: I also use both headgears of spectre armor.
Setting up a grinder (at least for the non-boss enemies) might be worthwhile. I could probably point you toward some ideas, if you would like.
This thread here might be of some help. Here is a complicated setup that will definitely work.

Essentially, you want high DPS and virtual invincibility.
You can use the Beetle Shell armor and some Warding accessories to get your defence above 85 (not all accessories need to have Warding, you'll want Violent to increase melee speed). You can then stand on a spike (from the dungeon) and take 1 damage every so often to avoid damage form everything else.
To get high amounts of damage, you should use the Horseman's Blade and set up at least 5 critter statues on 3 1-second timers. These are wired such that every third of a second a critter should spawn and immediately be killed by the blade, spawning the pumpkin projectiles that'll home in on the mobs. To increase the damage dealt, you should use the following accessories: moon stone, warrior emblem, avenger emblem, celestial stone, and any shield (paladin preferred as it provides 6 defence) to avoid knockback. With this setup, your blade should do at least 150 dmg for each pumpkin projectile. You can use other buffs/potions if you wish.
The platform you stand on should be a few blocks above where you would see the ground. This is essential to limit enemy spawning, which allows further use of traps on the ground. there should be flat land around 45 blocks across centred where you'd stand. On either side, you should create a 1 block deep lava lake to prevent enemies spawning outside of your reach and to destroy non-valuable items that may despawn the more valuable ones.

Generally, you'll have 30 mins to 1 hour and 30 mins of in-game time to farm for the reindeer bells but with a lower that 1% chance of it dropping, you'll expect to do this event quite a few times
Here's my setup that worked
*Updatet Version of an older comment of mine*

My highest wave so far was 17, but i did without any potions or arena preperations, will set things up and im certain to finish all 20 waves with that, keep you updatet.

My gear is rather unusual, as i used the cloud trick to multiple platinum coins.

Agile Coin Gun, 8000-9000 DPS, 85% Crit Cloaked (Only for Everscream and Santa NK-1)

Unreal Snowman Canon, 2500-3000 DPS, 88% Crit Cloaked (Killing the Minions with it insanely fast, first 5 Waves drop in not even 3 seconds, also used for the Ice Queen because of its Homing Abilitys)

Fast Clockwork Assault Rifle + Ichor Bullets (Only hitting every spawned Ice Queen once to inflict Ichor-Debuff and get around 3200 DPS with my Snowman Canon)

Full Shroomite Gear, Launcher Headpiece
Lucky Hooverboard
Lucky Golem Eye
Lucky Sniper Scope
Lucky Destroyer Emblem
Menacing Ranger Emblem

(Did this to get over the 85% Crit Mark, up on research and testing the damage output is significantly higher this way)

Ammunition : Ichor Bullets, Platinum Coins, Rockets III.

To not get bumbed around i use the Double Hook and anker myself with it into the ground, this way random hits wont get me out of position, increasing my aim. It doesnt replace a Paladin- or Ankhshield, but in my opinion its better to have 19% extra damage. After wave 10 however you need to un-and reanker at each beginning of the next wave because the Ice Queen will otherwise hit you with her Frostwaves right after spawning, which is to much damage to handle in most cases during the heat of the fight.

For Healing Purposes i have a full Spectre Armor with Hood in my Inventory + Razorpine in my Quickbar, just switching gear in midfight if my Hearts fall below one Red Bar and refill almost instantly on a Boss. (From my experience you need at least 5-6 hearts left when equiping the Spectral Armor in order to be able to heal yourself without getting killed by a random hit, which is the reason for the un-and reanker sequence i mentioned earlyer)

I assume this is the Absolute Edge of DPS you can currently archieve in Terraria Mobile, i played with the Tsunami also, but i realized that its DPS and usefullness (even with Heartarrows) dwarfes against the Coin Gun and Snowmancanon. Everscream and Santa-NK-1 despawn within 3 seconds, only the Ice Queen takes about 10-15 seconds due to the fact that you need to chase her in order to get all Rocket Homing triggers right and its DPS is less then 1/3 of the Coin Gun.

All Weapons and Gear took me about 2 Weeks to collect (only used the Item-Duplication-Bug to get enough Platinum Coins for Weapon uses, the Gear is probably earlyer to archieve with a higher amount of time invested in grinding) with a fresh started Character, together with some loadouts for meele (Terra Blade, Flairon, Fishron Wings ect.) which i wont post until someone asks for it, because it doesnt do even a fraction of the damage the Ranger loadout provides.

Would like to hear if in the meantime (this thread has a couple of days on its back) someone archieved to finish the Frost Moon Solo without the use of Traps.

Last edited:
It may be a good idea to set up a sort of "spawning zone" so that everything spawns in the same area and you can move through waves quicker. Make a platform high in the air, flatten the area where you want things to spawn, and make sure the area around it is non-spawnable.
It may be a good idea to set up a sort of "spawning zone" so that everything spawns in the same area and you can move through waves quicker. Make a platform high in the air, flatten the area where you want things to spawn, and make sure the area around it is non-spawnable.
This did the trick, i got to wave 18 in my last attempt a few minutes ago with a flat area and a plattform in the air. My next step will be crafting all the potions to full-buff and set up a campfire, heart lanterns and honeypools. I think with that it should be possible to finish the Frost Moon Solo.

Edit: also did a adjustment in my strategie, if the Ice Queen appears i dodge her first few Frostwaves while spamming Rockets into the Minions, and as soon as she start her spinning attack i hit her with the Coin Gun, kills her in about 4 seconds.
This did the trick, i got to wave 18 in my last attempt a few minutes ago with a flat area and a plattform in the air. My next step will be crafting all the potions to full-buff and set up a campfire, heart lanterns and honeypools. I think with that it should be possible to finish the Frost Moon Solo.

Edit: also did a adjustment in my strategie, if the Ice Queen appears i dodge her first few Frostwaves while spamming Rockets into the Minions, and as soon as she start her spinning attack i hit her with the Coin Gun, kills her in about 4 seconds.
Good to hear that it's working for you! Just keep at it!
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Nene Thomas Frost Moon Fairy

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The Let's Play Archive



Part #43Part #45 Return to LP Index

Part 44: I'm Your Moon

#42 - I'm Your Moon

Hello everyone and welcome to Brookdale. Today's update is different, because Sam is now talking. Or, rather, I'm talking through Sam.

For what it's worth, Brookdale is an exact replica of Rivershire that I made before the multiplayer event. So nothing that happens here will necessarily be reflected in Rivershire proper.

Also about five or six people decided the party house was a gathering spot.

I'll try to avoid showing the chat box too much. I know it's really tiresome reading chat logs.

The nine of us (eight in the screenshot, plus one more hanging above) and possibly any others that showed up will be showing off the two least fun pieces of content in Terraria. Content that is functionally impossible to solo while it's relevant.

So before the events kick off, someone was nice enough to launch some fireworks.

The moon events can only be started at night. Fortunately, Adrienne offered to make a giant gem to show off the "gem fight" mode.

If you combine 15 of any type of gem at an anvil, you can create a large gem that hovers over your character as long as you're in possession of it. If you then turn on PVP mode, you can engage in Terraria's deadliest game of tag ever.

While in multiplayer mode, the equipment screen gets some new additions. The six shields control what team you're on, if any, while the two swords control PVP being on or off.

Beating the shit out of each other is a pretty fun way to pass the time.

Eevee posted something about Santa having a tree in the chat, so I went to check it out and found this. His room looks so cozy now.

Someone didn't want to be outdone and stuck a tree down at the arena, where we started gathering as night was falling.

The arena never really expanded from when I built it for the Eye, and now it's definitely way too small. But on the other hand, everyone here is flight capable so I don't really think it matters too much.

An informal poll showed that everyone wanted to do the Pumpkin Moon first.

Gonna warn everyone reading now, this is where things break down entirely. It turns out that the Pumpkin Moon is an extremely laggy event, and when there's like 14 people on a single server all putting out as many particle effects as they can in a tiny area...

Well, you'll forgive me if I don't have a video of an event where I got 3 frames every 8 seconds.

The basic conceit is similar to other invasion events, except this one is wave based.

There are, I believe, 15 waves to clear in 9 minutes. If you can make it to wave 15 before the night ends, then the event just goes into overtime mode and keeps spawning wave 15 enemies until morning comes.

Each wave that spawns increases the drop rate as well, until finally at wave 15 it's 100% drop for everything. This sounds great, right? Well there's a catch. A massive, stupid catch. Once you hit overtime mode, only the two event bosses will spawn. In massive droves.

Here, it's just wave 1 and already my computer was struggling.

I'll try to be as informative as possible here, but we're almost at the point where I stopped recording in a vain attempt to create a playable framerate. So, instead, I'll just talk about the enemies that spawn.

Scarecrow - Between 400 and 650 life - Between 52 and 78 damage - Between 14 and 26 defense - (Most basic enemy in the event. Has 5 variations. Stops spawning on wave 11. Drops a scarecrow costume.)
Splinterling - 900 life - 100 contact damage - 32 defense - (Drops spooky wood. Starts spawning on wave 2. Stops spawning on wave 12.)
Hellhound - 1,200 life - 80 contact damage - 38 defense - (Drops only coins. Starts spawning on wave 3. Stops spawning on wave 13.)
Poltergeist - 2,000 life - 90 contact damage - 44 defense - (Starts spawning on wave 5. Stops spawning on wave 13.)
Headless Horseman - 10,000 life - 130 contact damage - 40 defense - (Drops a cosmetic pumpkin helmet. Starts spawning on wave 9. Stops spawning on wave 14. An unlimited number can spawn at once on wave 14.)
Mourning Wood - 12,000 life - 120 damage (melee). 100-150 damage (flaming wood). 80 damage (greek fire) - 28 defense - (Starts spawning on wave 4. NEVER STOPS SPAWNING. Unlimited numbers can spawn on wave 15. Has an entire drop table I'll cover below. Giant walking spooky tree.)
Pumpking - 22,000 life - 50 contact damage (body). 65 contact damage (arms). 80 damage (greek fire). 120 damage (scythes) - 36 defense - (Starts spawning on wave 7. NEVER STOPS SPAWNING. Unlimited numbers can spawn on wave 15. Has a separate drop table from Mourning Wood. Floating headless horseman thing?)

The Razorblade Typhoon apparently creates a lot of lag. Not helping matters were the Mourning Wood's framerate destroying particle effects.

This asshole right here. His branches are on fire. I think. It's impossible to tell what's even going on.

The Headless Horseman riding by.


It's been an incredibly long time since I did a fullscreen image like this. So I want you to click on the picture above and take a good long look at it. That's wave 15 and I'm now stuck in the respawn room because of seven bosses spawn camping me.

That's the last shot I have of the pumpkin moon event. So let's instead talk about loot. What do you get for braving the event? For most of the drops, the upper bound is the chance on wave 15, where the boss will always drop at least one of its items.)

Mourning Wood

Spooky Wood - (30-50 pcs. 100% chance. Like regular wood, but spooky. 750 pieces can be used to craft the Spooky Armor set, which is a decent late hardmode summoner armor set.)
Cursed Sapling - (2-20% chance. Summons a mini Mourning Wood pet.)
Spooky Twig - (2-20% chance. Used to make Spooky Wings. Slightly better than frozen wings, nowhere near as good as Fishron Wings.)
Spooky Hook - (2-20% chance. 35 tile range and 15.5 tile launch velocity makes this tied for second best hook in the game. Can shoot 3 hooks out simultaneously. To compare, the Bat Hook we got in normal mode is 32 range and 15.5)
Necromantic Scroll - (2-20% chance. Increases maximum number of minions by 1, increases minion damage by 10%. Can also be combined with a Hercules Beetle (sold by witch doctor post Plantera) to create an even more powerful version with 15% increased damage. That's two of the three vital pieces of endgame summoner accessories right there.)
Stake Launcher - (2-20% chance. 75 ranged damage. Shoots stakes that pierce through 10 enemies. Has a base crit chance of 14%. Damage is increased to over 5,000 against vampire enemies.)
Stake - (100% chance with launcher. 30-60 drop at a time. 25 ranged damage. Ammo for the stake launcher, naturally. Also sold by the witch doctor (75 copper coins ea.) and arms dealer (15 copper coins ea.) with a stake launcher in your inventory.)
Mourning Wood Trophy - (100% chance. Drops in wave 15 only. If you make it that far, you will be swimming in these things.)


The Horseman's Blade - (1.79% - 14.29% chance. 75 melee damage. Before the 1.3 patch, it was the third strongest sword in the game, only beaten by True Night's Edge and the Terra Blade. Shoots homing projectiles, making it arguably stronger than the other two swords.)
Bat Scepter - (1.79% - 14.29% chance. 45 magic damage. Shoots homing bats. Basically the Halloween themed version of the Bee/Wasp Gun.)
Black Fairy Dust - 1.79% - 14.29% chance. Used to craft the Tattered Fairy Wings. Same "power" as the Spooky Wings from Mourning Wood.)
Spider Egg - (1.79% - 14.29% chance. Summons a pet spider.)
Raven Staff - (1.79% - 14.29% chance. 37 summon damage. Seems neat, but beaten out by easier to get drops.)
Candy Corn Rifle - (1.79% - 14.29% chance. 44 ranged damage. Shoots candy corn at enemies. Candy corn bullets ricochet around and pierce through enemies. High rate of fire and the bullets being affected by gravity give this gun dubious use.)
Candy Corn - (100% chance with rifle. Drops 50-100 at a time. 9 ranged damage. Bought from the arms dealer (5 copper coins ea.))
Jack 'O Lantern Launcher - (1.79% - 14.29% chance. 65 ranged damage. It's a grenade launcher that shoots explosive pumpkins. That's kind of awesome.)
Explosive Jack 'O Lantern - (100% chance with launcher. Drops 25-50 at a time. 30 ranged damage. Sold by arms dealer (15 copper coins ea.))
Pumpkin Trophy - (100% chance. Drops on wave 15 only.)

Picking up after the event ended, Brookdale is now a necropolis.

Here's a map of where the last deaths of the event occurred. You might notice a trend right next to the hellevator. That's the world spawn point.

I still count it as a victory, because we got to wave 15 and survived until morning. So we all gathered for a victorious group photo.

Wow, what a great photograph. It will always bring back the fondest of memories.

We're all gigantic nerds.

Brookdale also seems to be suffering from some pretty severe flooding problems. I think this one is Eevee's fault.

Anyway, in spite of the awful lag it was going to bring, we all decided to do the frost moon anyway.

The Frost Moon is similarly hard to screenshot, but for different reasons. Namely here, the event jumped three waves in as many seconds. Because I don't think I have a single shot of any of the enemies in here, I'll just talk about them instead.

For some reason, there are 12 enemies in this event, with 3 of them being bosses. All three bosses can show up in unlimited numbers on wave 20.

Zombie Elf - Between 500 and 700 life - Between 52 and 78 damage - Between 14 and 24 defense - (One of the two most basic enemies of the Frost Moon. Three variants. Drops a Christmas Elf cosmetic set. 3 variants. Stops spawning on wave 12.)
Gingerbread Man - 750 life - 90 damage - 26 defense - (Other basic enemy of the event. Stops spawning on wave 13.)
Elf Archer - 900 life - 70 damage (melee). 90 damage (ranged) - 30 defense - (Drops only coins. Starts spawning on wave 2. Stops spawning on wave 8.)
Nutcracker - Between 990 and 1800 life - Between 80 and 100 damage Between 26 and 42 defense - (Drops only coins. 2 variants. Starts spawning on wave 3. Stops spawning on wave 18.)
Elf Copter - 1,200 life - 60 damage (melee). 64 damage (ranged) - 28 defense - (Drops only coins. Starts spawning on wave 6. Stops spawning on wave 17.)
Present Mimic - 900 life - 100 damage - 32 defense - (Can spawn during any wave, as long as less than 4 Present Mimics are present.)
Krampus 2,500 life - 100 damage - 40 defense - (Starts spawning on wave 8. Stops spawning on wave 18.)
Yeti - 3,00 life - 140 damage - 50 defense - (Starts spawning at wave 12. Stops spawning at wave 19.)
Flocko - 450 life - 75 damage - 8 defense - (Tends to spawn with Ice Queen. Spawns by itself during waves 11, 13, and 16.)
Everscream - 13,000 life - 110 damage (melee). 80-105 damage (pine needles). 100-114 damage (ornaments) - 38 defense - (First of three bosses of the Frost Moon. Giant ambulatory Christmas tree. Starts spawning on wave 4.)
Santa-NK1 - 18,000 life - 120 damage (melee). 72 damage (chain gun). 160 damage (spike balls). 84 damage (missiles). 100 damage (presents) - 56 defense - (A giant Santa tank. Starts spawning on wave 7.)
Ice Queen - 34,000 life - 120 damage (melee). 84 damage (frost wave). 70-74 damage (frost shard) - 38 defense - (Starts spawning on wave 11. It's Elsa.)

The moon events are at least visually distinct. That's also all three bosses, along with several yeti. Anyway, onto the drop tables...


Christmas Tree Sword - (5.19% - 7.78% chance. 86 melee damage. Throws Christmas ornaments when you swing it.)
Christmas Hook - (5.19% - 7.78% chance. Tied for the Spooky Hook with second best in the game.)
Razorpine - (5.19% - 7.78% chance. 48 magic damage. Shoots magical pine needles.)
Festive Wings - 1.11% - 1.67% chance. Strictly worse than the Pumpkin variants in every way. Glows in the dark, though.)
Everscream Trophy - (4.17% - 12.5% chance at wave 15+)


Elf Melter - (8.33% - 12.5% chance. 40 ranged damage. Literally a flamethrower. Consumes gel for fuel.)
Chain Gun- (8.33% - 12.5% chance. 31 ranged damage. 50% chance to not consume ammo. Basically the Megashark's bigger, meaner brother.)
Santa-NK1 Trophy - (4.17% - 12.5% chance at wave 15+)

Ice Queen

Snowman Cannon - (4.4% - 7.52% chance. 67 ranged damage. A rocket launcher that shoots snowmen rockets.)
North Pole - (4.4% - 7.52% chance. 73 melee damage. You throw a spear that arcs and drops damaging particle effects.)
Blizzard Staff - (4.4% - 7.52% chance. 58 magic damage. Basically calls down a storm of ice. It's really good.)
Baby Grinch's Mischief Whistle - (0.95% - 1.67% chance. You remember the Jim Carrey Grinch movie? Remember the baby Grinch version that was firmly in the uncanny valley? Yeah. This is a pet version of that exact abomination against nature.)
Reindeer Bells - (0.56% - 0.83% chance. Summons a ridable reindeer mount that can fly. This was actually the game's first mount.)
Ice Queen Trophy - (4.17% - 12.5% chance at wave 15+)

That's the moon events in a nutshell.

Honestly, both moon events are the worst content introduced to this game. They're massive, unfun slogs, full of enemies that are not remotely fun to fight. The rewards are hardly worth it, either.

They are, to date, the only content in the game that it's not strictly possible to solo before you outgear them. You can die until you win through attrition, but until you have postgame gear, it's almost impossible to survive at wave 15+ of either event.

I also was going to record another, watchable, version of both of these events. But I decided against it. It's not from an standpoint, but more from a "This content sucks and I resent having to do it a second time to record it, so I'm simply not going to." standpoint.

It was fun hanging out with everyone, though.

This, I think, is a fine stopping point for the update. I want to thank everyone who came out for the event, because it was an absolute blast hanging out with everyone.

This is also the last normal update for the LP. Everything else from here on is going to be endgame events. So strap in, because the next three updates are gonna be very interesting. Some may also be shorter than others as a necessity.


Part #43Part #45 Return to LP Index

WATCH THE VIDEO ON THEME: Terraria Rehber (TÜRKÇE) #51 "Frost Moon EVENT"

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How to Get Biome Keys in Terraria

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Biome Keys are nifty little items that allow you to access Biome Chests, which in turn give you access to some of the most powerful weapons in the Terraria. However, they're pretty rare (they only have a 1/2500 chance of dropping from enemies). This guide will teach you how to obtain them.



  1. 1

    Defeat Plantera. When she dies, she drops a Temple Key. This is the main ingredient for crafting Biome Keys.
    • There are five different types of Biome Chests, so if you want all the different treasures from them, you obviously need to defeat Plantera five times.
  2. 2

    Defeat Skeletron Prime. He drops Souls of Fright, and you need five Souls of Fright for each Biome Key.

  3. 3

    Defeat The Destroyer. You similarly need five Souls of Might, which he drops, for each Key.
    • You can also defeat Lepus to get the Souls of Might. He only has a 1% chance of dropping it though.
  4. 4

    Defeat the Twins. You also need 5 Souls of Sight.



  1. 1

    Learn about the different Keys and Chests.
    • There are five Keys: Jungle, Corruption, Crimson, Frozen, and Hallowed.
    • Each of the Keys opens these Chests: Jungle, Corruption, Crimson, Frozen, and Hallowed.
    • The chests contain, in respective order, The Piranha Gun, The Scourge of the Corruptor, Vampire Knives, The Staff of the Frost Hydra, and The Rainbow Gun.
  2. 2

    Understand that each Key can be dropped by enemies in their respective Biome. For example, Frozen Keys drop in a Tundra Biome, Jungle Keys drop in a Jungle Biome, etc.
    • In the Mobile Version, enemies drop a Biome Key Mold, which, when combined with the Temple Key acquired from Plantera, makes the Biome Key.
  3. 3

    Kill enemies.
    • As mentioned above, each Key only has a 1/2500 chance of dropping, but look on the bright side. At least you'll have a lot of killing experience by the end of this.
    • Placing down a Water Candle or drinking a Battle Potion increases the number of enemies spawned.
  4. 4

    Make Hybrid Biomes. You can do this by manually enhancing any natural Biome. For example, plant Hallowed Seeds near a Desert to make a Hallowed Desert. Plant Corrupt Seeds on a Floating Island to make a Corrupt Floating Island.
    • In a Hybrid Biome, each enemy has a chance of dropping any type of Key.



  1. 1

    Spawn Lepus. Change your phone's date to Easter Time, kill Disaster Bunnies, and get collect their drop, the Suspicious Looking Egg. Use it to spawn Lepus.

  2. 2

    Build an arena around Lepus when he spawns. Make sure it's in a Biome that can produce Keys. Include around it:
    • Chests full of healing potions
    • A room with the Nurse in it
    • A Campfire
  3. 3

    Wait for Lepus to drop giant Suspicious Looking Eggs. They spawn other Lepus, which can spawn other Lepus, while remaining easy to beat.



  1. 1

    Use Events to get Biome Keys. Choose a suitable Biome, equip any potions you may want, and spawn an Event. Your choices are:
    • Goblin Army
    • Pirate Invasion
    • Blood Moon
    • Frost Legion
    • Solar Eclipse
    • Pumpkin Moon
    • Frost Moon
  2. 2

    Wait for a Goblin Army to spawn. They spawn randomly.

  3. 3

    Open a Present in Hardmode. You have a 1/15 chance of receiving a Snow Globe, which spawns a Frost Legion.
    • To get Presents, kill random enemies at Christmas time.
  4. 4

    Wait for a Blood Moon. They happen randomly at night.

  5. 5

    Kill enemies until they drop the Pirate Map. Use it to spawn a Pirate Invasion.

  6. 6

    Explore Lizard Temples. Open Chests until you find a Solar Tablet, which you can use to spawn the Solar Eclipse.
    • Random enemies in the Underground Jungle (excluding Golem) drop Solar Tablet Fragments. Combine eight of these at an Orithchalum or Mythril Anvil to make a Solar Tablet.
    • In the Mobile Version, Solar Eclipses occur randomly, and there are no Solar Tablets or Solar Tablet Fragments.
  7. 7

    Summon a Pumpkin Moon with a Pumpkin Medallion. Make it with thirty pumpkins, five Ectoplasms, and ten Hallowed Bars.

  8. 8

    Summon the Frost Moon. Use a Naughty Present at night to do so.
    • The Naughty Present can be made using twenty Silk, five Ectoplasms, and five Souls of Fright.



  1. 1

    Spawn the Eater of Worlds. The Eater of Worlds has fifty body segments, and each segment counts as an enemy. Since it's easy to beat, this boss is great for binge battles.
    • To spawn the Eater of Worlds, destroy three Shadow Orbs with any Hammer or make Worm Food with fifty Vile Powder and fifteen Rotten Chunks.
    • The Eater of Worlds will (hopefully) get you the Corrupt Key.
  2. 2

    Spawn the Brain of Cthulhu. The Brain spawns large groups of enemies known as Creepers (that aren't green), which can drop the Crimson Key.
    • The Brain can be summoned two ways: by the destruction of three Crimson Hearts, or via a Bloody Spine.
    • On the Computer Version, make the Spine out of fifteen Vertebrae and thirty Vicious Powder.
    • In the Mobile Version, just use fifteen Vertebrae.


  1. 1

    Make your Keys.
    • In the Computer Version, combine the Key and five Souls of Fright, Sight, and Might.
    • In the Mobile Version, combine the Temple Key, Mold, and Souls.
  2. 2

    Head down to the Dungeon.

  3. 3

    Open the Biome Chests and behold the wondrous Sight!

Community Q&A

Add New Question
  • Question

    Is it possible to get the keys before hardmode?

    No, the weapons are too overpowered for hardmode. The keys only drop in hardmode.

    The Next Level Gaming

    Community Answer

  • Question

    How do I spawn Plantera?

    Plantera's spawning item is not one that you can obtain. Her spawn is a bulb in the jungle that glows faintly pink.

    The Next Level Gaming

    Community Answer

  • Question

    Are all the chests available in the dungeon?

    Yes, with the exception of the corruption and crimson chests. Whichever evil biome you get is the kind of chest you'll get.

  • Question

    How am I supposed to spawn Lepus on the desktop?

    You can't, unfortunately. Lepus can only be spawned on the 3DS and mobile versions.

  • Question

    Where do you get mold?

    In the mobile 3DS and console versions, it has a 1/2500 to drop from any enemy in their respective biomes. In the PC version, the keys themselves drop from the enemies and there is no crafting involved.

  • Question

    Can there be crimson chests in a corruption world and vice-versa?

    No. If you have corruption, you won't find a crimson chest. You need to look in a different world for the other kind of chest if you want that chest's loot.

  • Question

    What is a really easy way to get keys?

    Just use water candles and battle potions. You can also build a box around you and put lava around the box.

  • Question

    Does the Eater of Worlds drop a key?


  • Question

    How do I get shadow keys?

    You have to defeat Skeletron, go to the dungeon and open locked gold chests with gold keys (gold keys drop from dungeon slime); there is a random chance of getting a shadow key.

  • Question

    I've left my computer on all night while farming and got nothing. What should I do?

    Unfortunately, it sounds like you just have bad luck. All you can do is try again.

Show more answers

Ask a Question


  • If you need to, you can make your own Biomes using the Clentaminator.
  • Your world spawns either a Crimson or Corrupt Biome Chest, depending on wether you have the Corruption or Crimson.


  • Make sure to be extremely careful when fighting the Solar Eclipse, Frost Moon, and Pumpkin Moon.

how to craft the frost moon

WATCH THE VIDEO ON THEME: Terraria 1.2.2 How to Summon the Frost Moon! Naughty Present, Holiday/Christmas Event 2013 @demizegg

(to free up 1 acc slot), so I'm grinding the frost moon event for the bells. My next step will be crafting all the potions to full-buff and set up a.

how to craft the frost moon
Written by Mikashura
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