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How to craft twice born star

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How to craft twice born star
October 29, 2018 Family Restaurants 2 comments

The issue is resolved, and the European PC/Mac megaserver is now available. Thank you for your patience!

Twice Born Star - 9 traits set - How can we test it?

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#1

As a crafter on the EU server, I am very concerned about the upcoming set and the possible bugs attached to it.
What was shown to us on the live stream:


Could we either:
- get completed researchs on all items on the PTS so we can craft the new set
- get 5 pieces of the set delivered through a coffer, just as we got the mage, serpent and warrior items ?

The set being based on mundus boons makes it particularly susceptible to bugs and I believed it should be tested properly.
I wish I had no reason to distrust Zenimax BUT
1) The last time a crafting set was added to the game, it stayed bugged for weeks/months. (I'm refering to Arena here, for those who had it back in May-June) The set bonus never worked and were only fixed when all sets got modified at the same time. To be honest, I still feel quite bitter about never getting a true answer/apology other than "we're working on fixing it" and then suddenly changing everything.
2) Mundus boons have been bugged in the past. Divines traits used to not work with the thief for example. Having divines work with 2 different boons increases the risk of this happening again.

What if only 1 boon works?
What if we can only one of the 2 boons and the other remains locked?
What if we can't change boons at all?
What if divines only works on the first bonus?
What if divines doesn't work at all?
What happens when switching from 5 to 4 pieces during a fight?
What happens when the player is wearing 4 armor pieces in TBS + 2 weapon bars with that set and he switches weapons?
What if Nirn merges with Coldharbour when the set becomes operational? What if this was a plan by the God of Schemes all along?

If someone could ping Eric Wrobel who talked about the new set in the Live Stream, that would be great.
Edited by Gyudan on October 17, 2014 4:00PM

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On hirelings, I usually get 1-2 gold tempers per week from them. Not insane numbers, but worth 3 skill points.
Disclaimer: I am not the ultimate authority on armor sets and builds. I tend to make builds that are unique to me and not necessarily the most damage-producing set out there. I am happy with a set that I came up with on my own that does 90 to 95% of the potential damage as the gold standard meta rather than blindly copy what everyone else is doing. Notwithstanding, people who are not familiar with armor sets need at least a basic primer. So, in no particular order, here are the most commonly requested crafted sets. Keep in mind, crafted sets are only half (or less) of what’s available. There’s a world of dropped sets and I’ll get to that in a later post. (Note that the numbers listed on these references are for max level gear and will be scaled down for anything less than this.)


Stamina DPS:


Hundings Rage: http://elderscrollsonline.wiki.fextralife.com/Hunding's+Rage+Set
Night Mother’s Gaze: : http://elderscrollsonline.wiki.fextralife.com/Night+Mother's+Gaze+Set
Twice Born Star: http://elderscrollsonline.wiki.fextralife.com/Twice-Born+Star+Set
Kvatch Gladiator: http://elderscrollsonline.wiki.fextralife.com/Kvatch+Gladiator+Set
Clever Alchemist: http://elderscrollsonline.wiki.fextralife.com/Clever+Alchemist+Set


I am a personal fan of Hunding’s Rage. I have been told that Twice Born Star and Night Mother’s Gaze produce a little more damage on most builds, though. Clever alchemist also works for magica DPS


Magica DPS:


Julianos http://elderscrollsonline.wiki.fextralife.com/Law+of+Julianos+Set
Magnus : http://elderscrollsonline.wiki.fextralife.com/Magnus'+Gift+Set
Seducer: http://elderscrollsonline.wiki.fextralife.com/Armor+of+the+Seducer+Set
Torug Pact: http://elderscrollsonline.wiki.fextralife.com/Torug's+Pact+Set


Julianos is the magica counterpart of Hundings Rage. It is a very powerful set that works for a wide range of magic DPS (or even healer) builds. It is the base set that many people use at end game and combine it with a dropped set.


I do find that lower level characters do better with Seducer and Magnus simply because the extra magic and magic regeneration benefit them more than pure damage output. Low level characters have crap spell damage and crit anyway and don’t have their light armor passives yet so they need these passives from Seducer and Magnus. But once you reach high levels, nothing else crafted can compete with Julianos.


Only the first two or three pieces of Torug are useful.


Healers:
Kagrenacs Hope: http://elderscrollsonline.wiki.fextralife.com/Kagrenac's+Hope+Set
Eyes of Mara: http://elderscrollsonline.wiki.fextralife.com/Eyes+of+Mara+Set


Kagrenac Hope is the most commonly crafted set for a Templar healer. The last passive stacks with Templar resurrection passives. Very useful in dungeons and PvP. Eyes of Mara would only be useful for a non-templar pure healer and ONLY the restoration staff should be crafted as your fifth piece. The Seducer set can also be useful for a healer.


When doing only crafted sets, like for a character that is leveling up to max level, you cannot craft jewelry so you will not be able to get two full 5-piece sets. At end game, combining a 5-piece crafted with 5-piece dropped set (which has jewelry available) is possible.


All of these sets can be made with the Training trait on them at any level. Wearing 7 training pieces and donning training armor will give you 50 to 60% extra experience per enemy kill.


Tank sets are more complicated and will need to be addressed later.

Xbox GT = Methadone Man
I'm an illegitimate 9-trait ESO crafter who steals bread from the mouth of Dapper Dinosaur's kids.

Ha Darwinfish went all out with this topic. It's really helpful.

One thing I might add is when you're playing and you see harvestable crafting materials, don't just pass them up because you're not currently using alchemy or clothier etc.

Over the course of your playtime, collecting these raw materials here and there will add up to hundreds and hundreds of raw materials which you can refine and to get very useful materials like blue, purple, gold upgrade materials and even trait materials. Purple materials and especially gold materials are very rare and if you don't collect these raw materials to refine, you're going to have to end up using a huge amount of gold to buy them all instead. And I'm talking about 100k plus.

If you see that iron ore node or that jute plant, GO FREAKING GET IT!!

Don't be lazy.

Listen to my story... This... May be our last chance...

Designing a CP160 set:


(The following post is the reasoning behind my suggestions. If you don’t care about the details, skip to the further posts where I will give specific examples. It’ll be like when you cheated on a “Choose Your Own Adventure” book and skipped to the end.)


With the relative ease of leveling to cp160 compared to the old days, many players are better served using inexpensive armor options as temporary means until they reach cp160. Putting large amounts of gold or time into obtaining, say, a cp20 set is not advised since you'll outlevel it fairly quickly. Wearing crafted gear at green or blue quality levels, or a few matching pieces of dropped armor you picked up along the way, is fine until you reach character level cp160. Keep in mind you still have another 401 champion points to gain till you reach cp cap so there's still plenty of room to grow your character. But the armor itself is maxed at cp160, so players should begin putting together a proper cp160 set once this level is reached .


One Tamriel has made obtaining this much easier than the old days. The sheer number of dropped set options has driven down prices of sets that were previously outrageous, and the ubiquitous supply of cp160 mats for players at cp160+ levels has driven down prices of materials to craft sets. What used to be a 500 to 700k gold endeavor can now be had for 100k or so, maybe less. But the large amount of options can also leave newer players dizzy and frustrated for fear of crafting “the wrong set”.


To design a proper set, understand these parameters:


Jewelry cannot be crafted or improved
Most sets do not give a bonus for the first piece or wearing only one piece. The master weapons and monster set pieces are two important exceptions.
Dropped sets come in fixed armor types, whereas crafted sets can be any armor type.
Most sets have 5 max pieces and the 5th is usually the most interesting, unique, or powerful bonus of the set. An important exception is the imperial city (IC) sets (agility, endurance, and willpower) which only allow bonuses for wearing 3 pieces max.


Based on this we can see that a good setup will minimize the number of “first piece bonus losses.” For example, wearing all crafted stuff will force you to use the 3-piece IC set for jewelry and you won't get the fifth passive on your other crafted set. Even dual wielding you cannot get two 5-piece crafted sets since you cannot craft jewelry. And then this option leaves you will three “first piece bonus losses.” A simple example will clear this up:


Jonny wants to wear Hundings Rage and Night Mother Gaze (NMG) on his stamina nightblade so he can be awesome in PvP. If he does Hundings Rage feet, legs, waist, chest, and hands he will wear five Hundings Rage pieces and get that important fifth passive. This leaves NMG head, shoulders, and 2 daggers, and a bow. On his front bar he will get 4 NMG bonuses and on his back (bow) bar he will get three bonuses. He will never get that fifth passive of NMG because there are not enough slots and you cannot craft jewelry. Furthermore he has to use 3 agility jewelry. His set has three “first piece bonus losses” since the first pieces of Hundings, NMG, and Agility grant no bonus. This makes him a saaaaaad Panda.

Xbox GT = Methadone Man
I'm an illegitimate 9-trait ESO crafter who steals bread from the mouth of Dapper Dinosaur's kids.

To avoid this, a better formula is:


Two full 5-piece dropped sets + one or two monster pieces, or
One crafted 5-piece set + One full 5-piece dropped set + one or two monster pieces


Since monster pieces give a bonus for wearing the first piece, these formulas result in only two “first piece bonus losses”. You do not have to use two of the same monster pieces. You can mix two different monster pieces. But the key is that you need to wear at least one dropped set which includes all three jewelry as that set.


I prefer the second option with mixing a crafted set with a dropped set. The reasons are:
You can choose to craft your weapons. With the two dropped set option you are forced to farm for the weapons, which only drop on certain bosses and are a random trait. With crafted weapons you choose your trait.
You can “craft around” the missing pieces that you didn’t get from random drops. It frees up your options for the dropped body pieces. You don’t have to farm 30 times just to get the exact belt in divines. If you happened to receive a hands in divines, then craft the belt. Or vise versa. You may want to consider farming for dropped pieces first before picking your crafted pieces. And when farming, keep redundant dropped pieces and in multiple traits if possible (divines for PvE, impenetrable for PvP) to give you more options.
You can craft one or two body pieces as another armor type to take advantage of the Undaunted Mettle passive which grants you extra stamina/health/magica for wearing at least one piece of other armor types. (Note: you can also do this by wearing monster pieces of different armor types.)
You can choose your motif to better control the look of your overall setup.


On a future post, I will give specific examples and specific body parts that you may want to consider for particular armor types. So if this post is too much info for you, wait for the next one.

Xbox GT = Methadone Man
I'm an illegitimate 9-trait ESO crafter who steals bread from the mouth of Dapper Dinosaur's kids.

Thank you for the great info!

Sticky requested

"wtf is a palindrome" "no its not" GT: Reverend M3TA
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Thanks for the post Darwin it answered a bunch of questions i had. Also any chance you know why it shows me in a guild that i don't remember or know how i joined?

Xbox One: IrishChaos72

Thorton posted...
Thanks for the post Darwin it answered a bunch of questions i had. Also any chance you know why it shows me in a guild that i don't remember or know how i joined?


Ambien. You probably joined after you took an Ambien. I order all kinds of crazy **** on ebay when I take Ambien and then stuff mysteriously shows up at my door step 3 days later.

Xbox GT = Methadone Man
I'm an illegitimate 9-trait ESO crafter who steals bread from the mouth of Dapper Dinosaur's kids.

Darwin_Fish2 posted...
Thorton posted...
Thanks for the post Darwin it answered a bunch of questions i had. Also any chance you know why it shows me in a guild that i don't remember or know how i joined?


Ambien. You probably joined after you took an Ambien. I order all kinds of crazy **** on ebay when I take Ambien and then stuff mysteriously shows up at my door step 3 days later.



I wish it was that easy... I went to the guild merchant and it showed I was in one. This was @ level 4. Any real ideas what happened?

Xbox One: IrishChaos72

Twice Born Star is a crafted set, you need 9 traits on the pieces you want to make. The crafting station can be found at Craglorn. permalink.

Crafted set items are a huge incentive to work on your smith professions and research more traits for armor and weapons in Elder Scrolls Online. Item sets give bonuses based on how many items of the set you’re wearing. Every crafted item set in ESO has different bonuses for using two, three, four or five set pieces at the same time.

You can mix and match your set pieces in any way you wish. Your Light Armor gloves could be one piece of the set, Heavy Armor helm the second piece, Medium Armor belt the third piece and the daggers you are dual wielding would make up for the 5-piece set bonus.

Full list of crafted item sets, set bonuses and crafting locations for each alliance below. See our item set guide for other, non-crafted item sets.

Why Your Weapon Choice Matters

Yes – weapons are part of the crafted set bonuses too. This is may be more important than you would think at first, because it means those who dual-wield weapons or use a shield have one extra slot for crafted items. That’s two set items from weapons and seven from armor. If you use a two handed weapon (destruction staff, restoration staff, bow or any two handed melee weapon) you’ll always end up with 1 less slot for crafted items.

As of Update 3, all crafted item sets have a 2-piece, 3-piece, 4-piece and 5-piece bonus. This means two-handed weapon users are no longer penalized as harshly when it comes to mixing and matching set bonuses. Before update 3, there were only 3-piece and 5-piece bonuses. The 2-piece and 4-piece bonuses of Update 3 give much more room for customization, and enable you to rock 4x 2-piece bonuses if you wanted to.

You will not be able to use two 5-piece crafted item bonus whether you dual-wielded or used two-handed weapons, because the max crafted items you can have on you at any specific time is 9.

Note that 5-piece bonus also includes the 2-piece, 3-piece, and 4-piece bonuses.

How to Craft Set Items in ESO

Anyone could craft set items in ESO, but there are a couple of requirements. First of all, all crafted item sets have a Trait Requirement. What the Trait Requirement means, is you can only craft an item of the set if you have learned the required number of Traits for that item. You can learn Traits for Blacksmithing, Clothing and Woodworking by researching, which is a very time-consuming process. That’s why Trait Requirement is the biggest obstacle on your path.

I’ve further explained why it’s a big deal here. ‘Too long; did not read’ explanation: In a perfect world, you’ll be able to craft the 8-Trait sets after 51 days. For most players with a bit of crafting dedication it’s likely going to be near double that time.

The second requirement is that you have to be able to travel to the special crafting station. Even if you are very low level, you could in in theory at least travel to most of these locations, so your level on its own is not an obstacle. There are a couple of sets which require you to be at a certain stage of a quest line. Spectre’s Eye set is crafted in Coldharbour, so unless you have progressed far enough in the main quest line, you will not be able to craft that set. Same thing with Eyes of Mara, Shalidor’s Curse and Kagrenac’s Hope sets – these sets require you to have finished Mages Guild and Fighters Guild quest lines.

There are no other requirements. You craft a set piece like you would craft any other item – there are no special materials needed.

The Set Bonuses Scale

The values of the set bonuses listed below are for Veteran Rank 12 items. Many of the values change depending on the level of the item. The higher the item’s level, the better the set bonus.

Set bonuses can scale based on two things:

  • The quality of the item
  • Your stats

Whitestrake’s Retribution damage shield bonus seems to scale depending on your Stamina, for example.

Hunding’s Rage 5-piece weapon damage bonus scales based on the item’s quality.

Not all set bonuses scale. Death’s Wind 5-piece weapon damage bonus, for example, doesn’t change even if you upgrade the item’s quality.

List of Crafted Item Sets in ESO

There are 23 different crafted item sets in Elder Scrolls Online. You can only craft set items at a specific crafting station. Set item crafting stations are scattered across Tamriel and each Alliance has their own locations for the great majority of the sets, which are listed below as well as the traits required to craft the set item.

There’s three set crafting stations in every major alliance zone, two in Coldharbour and two are accessed via Mages Guild and Fighters Guild each. One crafted set station is in Craglorn.

(AD stands for Aldmeri Dominion, DC for Daggerfall Covenant and EP for Ebonheart Pact.)

Last Updated: 15th June, 2015.

Set NameSet BonusTraits RequiredAD LocationDC LocationEP Location
Night’s Silence 2 Items

3 Items

4 Items

5 Items

  • Night’s Silence: Increase speed while Sneaking by 60%
2 Traits Auridon Glenumbra Stonefalls
Ashen Grip2 Items

3 Items

4 Items

5 Items

  • 10% chance to breath fire for Flame damage on melee hits. This effect can occur once every 4 seconds
2 Traits Auridon Glenumbra Stonefalls
Death’s Wind 2 Items

3 Items

4 Items

5 Items

  • Death’s Wind: If struck by a melee attack while below 35% health, nearby enemies arek nocked back and stunned for 4 seconds. This effect can only happen once every 30 seconds.
2 Traits Auridon Glenumbra Stonefalls
  • Armature’s Upheaval
Torug’s Pact 2 Items

3 Items

4 Items

5 Items

  • Torug’s Pact: Reduce weapon enchantment’s internal cooldown by 1 second. Increases enchantment potency by 30%
3 Traits Grahtwood Stormhaven Deshaan
Seducer 2 Items

3 Items

4 Items

5 Items

  • Armor of the Seducer: Reduce the Magicka cost of abilities by 8%
3 Traits Grahtwood Stormhaven Deshaan
Twilight’s Embrace 2 Items

3 Items

4 Items

5 Items

  • Twilight’s Embrace: When you are healed, gain 10% additional healing.
3 Traits Grahtwood Stormhaven Deshaan
Whitestrake’s Retribution 2 Items

3 Items

4 Items

5 Items

  • Whitestrake’s Retribution: If wearers health is below 30%, gain an 790 damage shield (Scales off Stamina) for 8 seconds. This effect can occur no more then once per 15 seconds.
4 Traits Greenshade Rivenspire Shadowfen
Hist Bark 2 Items

3 Items

4 Items

5 Items

  • Hist Bark: While Blocking, gain Dodge Rating.
4 Traits Greenshade Rivenspire Shadowfen
Magnus’ Gift 2 Items

3 Items

4 Items

5 Items

  • Magnus’ Gift: 8% Chance to negate the cost of a spell.
4 Traits Greenshade Rivenspire Shadowfen
Alessia’s Bulwark 2 Items

3 Items

4 Items

5 Items

  • Alessia’s Bulwark: Being damaged by a Melee Attack has a 15% chance to reduce the attacker’s Weapon Damage by 10% for 5 seconds.
5 Traits Malabal Tor
  • Chancel of Divine Entreaty
Alik’r Desert Eastmarch
Song of Lamae 2 Items

3 Items

4 Items

5 Items

  • Song of Lamae: When Health drops below 30%, deal Magic Damage to the attacker and recover Health. 30 Second Cooldown
5 Traits Malabal Tor Alik’r Desert Eastmarch
  • Tinkerer Tobin’s Workshop
Vampire’s Kiss 2 Items

3 Items

4 Items

5 Items

  • Blood Frenzy: Killing an opponent heals you for 336 over 8 seconds.
5 Traits Malabal Tor
  • Matthild’s Last Venture
Alik’r Desert Eastmarch
  • Crimson Kada’s Crafting Cavern
Hunding’s Rage 2 Items

3 Items

4 Items

5 Items

  • Hunding’s Rage: Increase Weapon Damage.
6 Traits Reaper’s March Bangkorai The Rift
Willow’s Path 2 Items

3 Items

4 Items

5 Items

  • Willow’s Path: Increase all regeneration in combat by 15%.
6 Traits Reaper’s March
  • Greenspeaker’s Grove
Bangkorai The Rift
Night Mother’s Gaze 2 Items

3 Items

4 Items

5 Items

  • Night Mother’s Gaze: Critical attacks also reduce the targets Armor for 5 seconds
6 Traits Reaper’s March Bangkorai The Rift
  • Eldbjorg’s Hideaway
Spectre’s Eye 2 Items

3 Items

4 Items

5 Items

  • Spectre’s Eye: Gain 20% dodge chance for 3 seconds after casting a spell that costs Magicka. This effect can apply once every 6 seconds
8 Traits Coldharbour
  • Deathspinner’s Lair
Coldharbour
  • Deathspinner’s Lair
Coldharbour
  • Deathspinner’s Lair
Oblivion’s Foe 2 Items

3 Items

4 Items

5 Items

  • Oblivion’s Foe: Recover two soul gems when resurrecting a fallen ally. 4 minute cooldown
8 Traits Coldharbour
  • South of Font of Schemes (area not marked on map)
Coldharbour
  • South of Font of Schemes (area not marked on map)
Coldharbour
  • South of Font of Schemes (area not marked on map)
Eyes of Mara 2 Items

3 Items

4 Items

5 Items

  • Eyes of Mara: Reduce the Magicka cost of Restoration Staff abilities by 12%.
8 Traits Mages Guild
  • Eyevea (end of Mages Guild quest line)
Mages Guild
  • Eyevea (end of Mages Guild quest line)
Mages Guild
  • Eyevea (end of Mages Guild quest line)
Kagrenac’s Hope 2 Items

3 Items

4 Items

5 Items

  • Kagrenac’s Hope: Decrease time to resurrect an ally by 25%, when resurrecting restore Magicka.
8 Traits Fighters Guild
  • The Earth Forge (end of Fighters Guild quest line)
Fighters Guild
  • The Earth Forge (end of Fighters Guild quest line)
Fighters Guild
  • The Earth Forge (end of Fighters Guild quest line)
Orgnum’s Scales 2 Items

3 Items

4 Items

5 Items

  • Orgnum’s Scales: If below 60% Health, increase Health Revoery by 50%.
8 Traits Fighters Guild
  • The Earth Forge, Pressure Room III (end of Fighters Guild quest line)
Fighters Guild
  • The Earth Forge, Pressure Room III (end of Fighters Guild quest line)
Fighters Guild
  • The Earth Forge, Pressure Room III (end of Fighters Guild quest line)
Shalidor’s Curse 2 Items

3 Items

4 Items

5 Items

  • Shalidor’s Curse: When attacking a target while you are below 30% Health, gain Health. 1 minute cooldown.
8 Traits Mages Guild
  • Eyevea (end of Mages Guild quest line)
Mages Guild
  • Eyevea (end of Mages Guild quest line)
Mages Guild
  • Eyevea (end of Mages Guild quest line)
Way of the Arena 2 Items

3 Items

4 Items

5 Items

  • Way of the Arena: Reduce cost of Break Free by 40%.
8 Traits Craglorn
  • Lanista’s Waystation
Craglorn
  • Lanista’s Waystation
Craglorn
  • Lanista’s Waystation
Twice-Born Star 2 Items

3 Items

4 Items

5 Items

  • Allows you to have two Mundus Stone Boons at the same time.
9 Traits Craglorn
  • Atelier of the Twice-Born Star
Craglorn
  • Atelier of the Twice-Born Star
Craglorn
  • Atelier of the Twice-Born Star

The Elder Scrolls Online – All Item Sets (Health, Magicka, Stamina)

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The issue is resolved, and the European PC/Mac megaserver is now available. Thank you for your patience!

Twice-Born Star - Everything you need to know about double mundus

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#1

What it is:


Twice-Born Star basically allows you to carry 2 different mundus boons on your character. For more info on mundus boons, follow this link.

How to craft it:
- you need 9 trait researchs completed on the item you want to craft
- go to the Atelier of the Twice-Born Star in Craglorn


Q&A

Q: How do I activate the second mundus boon?
A: Simply go to one of the mundus stones and activate it. The boon will be added to your character's active effects.

Q: What happens if I remove one of the pieces and only have 4/5 items?
A: You lose the mundus boon and have to go back to the mundus stone to activate it.

Q: What happens if I'm using Twice-Born Star on a weapon and use weapon switch to my second bar?
A: As long as both setups contain 5 pieces of mundus, your second boon will stay. If you end up with less than 5, the second one will disappear.

Character sheet with the 2 mundus boons active:
WATCH THE VIDEO ON THEME: The mathematics behind Twice-Born Star: Why it isn't as good as it seems

one time (unless you're wearing 5 or more pieces of the Twice-Born Star Set). . I need to unlock more traits before I can craft any special armors or such so.

Twice-Born Star - Everything you need to know about double mundus

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I have a liitle problem,i have all traits for divines or saphire and i cant craft medium or light arrmor whay? he sad i dont have the knowledge, lol and the player says wen i have all 9 traits i wil craft that set but now? here is a screenshot ,i have all 9 divines researched, pls help explay to a noob

how to craft twice born star

WATCH THE VIDEO ON THEME: Elder Scrolls Online - All 21 Craftable Sets - Stats and Crafting Locations - all Alliances - HD

Twice-Born Star: This is not as common anymore, but in my opinion is absolutely amazing for magicka warden. MagDen builds tend to need to run a LOT of.

how to craft twice born star
Written by Aragul
2 Comments
  • Samukora

    SamukoraNovember 06, 2018 6:49 AM

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  • Mami

    MamiNovember 02, 2018 2:45 AM

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