You will find an overwhelming amount of items in Elder Scrolls V Skyrim. If that wasn’t enough you can craft different items by mastering different crafting skills.
Crafting is simple – level up perks for a crafting skill and find the much-needed ingredients and rest is self-explanatory. If you want to induce magical effects in your weapons and armor, master Enchanting.
If you want to create powerful potions and poisons, master Alchemy. Finally, if you want to create a good hand-made weapon to fight your foes, master Smithing.
Each crafting skill comes with its own set of benefits, which makes it harder to choose, which crafting skill you should master first. Anyway, Ingredients are of core importance in Crafting Items. Below you will find a mega-list of ingredients and can be used to craft different items in Skyrim.
You will get benefits with every crafting skill, so it is up to you to decide which benefits you should use. You need materials and ingredients to craft, we have a list down here for everything you would need.
You can craft or even buy Potions that would help you increase the skill of Smithing and Enchanting for about 30 seconds. If you crafting skills are already at 100 then it would work best and even better with max armor production and most of the skill trees filled in.
Another tip is to skip the poisons section in Alchemy but you should focus on getting the bonus from positive potions. Enchanting would be boosted by using Alchemy due to this process and with a boosted enchanting you would be able to boost your armor.
Please note that you cannot boost enchanting using enchanting but you can boost the enchanting skill by using potions for thirty seconds. For this purpose, you can use potions such as Spriggan Sap, Hagraven Claws, Blue Butterfly Wings, all boost Enchanting. For both Smithing and Alchemy you can also enchant jewelry with dual Enchantments. Alchemy can then Boosts your Enchantments in turn.
Potions with more than one effect are best for leveling up your alchemy and it works best you use multiple negative effect potions on your weapons
For more help on Skyrim, read our Leveling Guide, Guilds Guide, and Dragon Shouts.
Induce magical characteristics in your weapons and armor. It may sound easy to say, it isn’t because it involves you learning the said magical effects because you can induce them in your equipment.
You also need a soul gem containing a soul. The size of the soul determines the strength of the enchantment that you create. Enchanting, like Smithing and Alchemy, can only be done at specified Enchanting Workbenches.
These workbenches also allow you to break down enchanted items that you have found and in turn, allow you to learn the new magical effects that were used in enchanting those items.
Enchantment Skill Perk Tree
You can read the full breakdown of Enchantment Skill Tree and Perk here.
How To Make an Enchanted Item
To make an enchanted item, you need to three things, an item, enchantment, and a soul gem. Once you have all three, go to any Enchanting Workbench and combine the three to create an enchanted item.
How To Get an Enchantment – Easiest way is to breakdown a magical item. When you will break it down, you will learn the enchantment that was used to create that item.
It’s worth noting that you can’t apply every enchantment on every item. Select an enchantment and see which items it supports – items in white can be enchanted by that enchantment but those items that are greyed out, can’t be enchanted with that enchantment.
Once you have all three items – Click Create to make an enchanted item. If you feel creative, you can even rename the name of the item.
Arkhane Enchanting Workbenches Locations
These are just few of the locations where you can enchant an item.
It will unlock when you accept ‘Proving Honor’ quest from The Companions.
It is northeast of Helgen, south-east of Riverwood.
Near Farengar Secret-Fire.
The art of creating potions and poisons. To creation potions and poisons, you would need alchemical ingredients and then, you need ingredients that react positively and negatively with each other. Mixing positively reacting ingredients will create potion and mixing negatively reacting ingredients will create poison.
Each alchemical ingredient has four effects and you can check the first effect by tasting that ingredient. You can find the remaining three effects of the ingredient by testing and experimenting with these ingredients.
It is not finding ingredients that you should worry about but, the effects of these ingredients because Alchemy depends on that. Your goal is to find ingredients that have a common trait.
Mixing ingredients with common trait will create a potion and you can create a varied variety of these just by combing different ingredients with same basic properties.
You can even mix multiple ingredients at once, but they should be compatible. This way, you will a large varied number of potions, you can use under different circumstances.
Be careful though, you can easily mess it up – such as you can create a great health regeneration potion but it may also have a negative effect, damaging you at the same time.
To create potions and poisons, you will need to perform Alchemy at designated Alchemy Labs throughout Skyrim. I have pointed out several Alchemy Labs below, for when you can’t find one.
Alchemy Ingredient Effects
If you don’t believe in experimenting, these are the alchemical effects of all the ingredients that you can use to create potions and poisons. You can combine the two positive ingredients to create a potion and negative ingredients to create poison. You can apply the poison to your weapons to make them more lethal.
Positive or Negative Ingredient Effect
Ingredient (Primary, Secondary, Tertiary, Quaternary) – Each ingredient is followed by the () indicating whether the ingredient effect is primary (1), secondary (2), tertiary (3), or quaternary (4).
Damage Magicka Regen
Berit’s Ashes (1)
Damage Stamina Regen
Fortify Carry Weight
Fortify Heavy Armor
Fortify Light Armor
Lingering Damage Health
Lingering Damage Magicka
Lingering Damage Stamina
Weakness to Fire
Weakness to Frost
Weakness to Magic
Weakness to Poison
Weakness to Shock
Alchemy Skill Perk Tree
You can read full break down of Alchemy Skill and Perk Tree here.
How To Make a Potion, Poison
First you will need to find a perfect recipe to create a potion or a poison and there is only one way to find out – Experiment in the Alchemy Lab with different ingredients.
Once you have found a recipe, go find its ingredients – which should be found throughout Skyrim or purchased from Merchants. When you have the ingredients, visit your nearest Alchemy Lab and mix these ingredients to create the potion/poison.
For example, mix blue mountain flower (common ingredient) with Sabre Cat Eyeball (Can be picked up off the carcass of a dead Sabre Cat – Which are found around Honeystrand Cave area, south of Iverstead) to create a restoration potion.
Alchemy Lab Locations
It’s crafting skill for combat. You can craft your favorite armor, weapon, and even jewelry using this crafting skill. You can perform Smithing at set locations and will need raw ingredients like Ingots and Leather, which can be bought from Merchants or by Mining Nodes and Animal Skins. Higher your skill level, the more you can improve your weapon or armor.
Branches of Smithing
Smithing has two branches i.e. for light armor and heavy armor separately. These are:
Light Armor Smithing
Heavy Armor Smithing
Just as you can perform Alchemy at Alchemy Labs, you can perform Smithing at designated Smithing locations. In these locations, you will find different tools that serve different purposes. Following is the complete rundown of these tools:
You can sharpen your weapons at Grindstone for extra damage. Higher your Smithing Skill, more you can improve the damage of your weapon.
It allows you to improve your armor. High your Smithing Skill, more effective will be the armor.
You can create new weapons and armor by combining raw materials at the Forge.
You can process hides into Leather and Leather Strips at the Tanning Rack.
You can create Ingots (Crafting Ingredient) from raw ores – Iron and Gold.
How To Obtain Raw Materials For Smithing
You can get raw materials for Smithing by mining ores and smelting them at Smelter. You can get Hides by killing animals and then process them at Tanning Rock to create Leather Strips – which in turn, help you customize your items.
Ore veins can be found mostly at higher elevations in mines – which can be mined to extract all types of ores. These Veins are represented by a crossed hammer and pickaxe symbol on your compass and map. They typically yield two pieces of ore – but can yield more than that. You may also receive a random gem when you mine veins.
Smithing Skill Perk Tree
You can read full rundown of Smithing Skill and Perk Tree here.
How To Make Smithed Item
There is a Forging place in Whiterun in the main town area, by the first building. It also has a Smelter so it would be easy to make a Smithed item. To get the first ingredients to make a Smithed Item, talk to Adrianne Avenicci outside Warmaiden Shop, by Smithing area. Offer to help him and you will get first ingredients to make Smithed Item as a reward.
Use these ingredients to create your first Smithed item. It’s easy to make Smithed Items, you just need the required raw ingredients. Let’s say you want to create an Iron Helmet, you need 3 Iron Ingots and 2 Leather Strips for that.
Once you have these items, click on the item and select create. If you haven’t, then find these items. You can loot, purchase or steal these items for NPCs. Follow any path you want and everything else is self explanatory.
How To Create Iron Ingots – Mine some iron ore and then smelt that at any Smelter location and you should have Iron Ingots.
How To Create Leather Strips – Kill animals and get Hides. Process Hides in Tanning Rock to create Leather Stripes.
Workbench, Grindstones, Tanning Rack, Smelter, Forge Locations
If you have tips and suggestions on how to go about crafting in Elder Scrolls V Skyrim, recommend them in comments, and we will improve this guide with your suggestions. I will definitely like more crafting locations.
This step is down to you really, as there are many variations on the dragon priest masks and you can paint it however you like. Going for the authentic Krosis look, I first coated it with a couple of coats of primer then moved on to a very golden and shiny paint. If it’s anything like the one I got, it looks stunning but in order for it to stay nice it needs to take its time with drying. For this reason, it is important to apply VERY THIN coats and not to touch the surface until you are 100% sure it is dry. Too thick a coat will make a horrible, runny mess and a week on it will still get covered in fingerprints at the slightest touch, as I discovered the first time around.
If you do get fingerprints on it, don't worry, they can come out. Just get a soft piece of cloth and rub very lightly and they will eventually fade.
Now it’s time to age it. It took me a while to figure out how far I should go, and the first time around it was a horrible black mess with random golden scratches, and I was too ashamed to take a photo. When it is dry, you may want to rub the surface VERY gently with a soft rag just to polish it up and also to get rid of any remaining moisture.
You should use matt black paint to paint in the crevices (Don't worry about it being messy yet) and then use a sponge to move it around. Wipe along the crease and when you are satisfied with the coverage, dab a dry part of your sponge on the paint to make it look more natural. It should dry very quickly as your coats should be very thin. On my first go I went really overboard, so it’s important to know when to stop. Unless you know what you're doing, I would advise that you stick to the crevices and avoid the large, flat surfaces. If the paint goes on too thick, consider watering it down.
You are finished! Now you can guard ancient Word Walls, kill Savos' students or just enjoy your 20% bonus to Lockpicking, Archery, and Alchemy. Have fun making this mask, and please post any pictures of your own!
Unlocking it requires a Smithing skill of and all of the perks in either the All items can be tempered using 1 sample of Dragon Scales, and.
Essential for just about any playthrough, it's well worth keeping track of the best Light Armor, Heavy Armor, and Shields in Skyrim.
Generally, your armor of choice will be dependent on your playstyle. Classes which require a decent ability to sneak past enemies, and swiftly escape oncoming attackers will benefit from Light Armor. Those who expect to be getting up close and personal, taking plenty of hits but caring less for the stealthy approach will prefer Heavy Armor.
Shields, meanwhile, work as an option for those who prefer Light Armor's benefits, but still want to fight in open melee combat, and thus help to boost the defensive stats of Light Armor wearers, whilst being a tad superfluous for those already wearing a Heavy set.
Before we dive into the specifics of the best sets and individual pieces of kit, there are a couple points to bear in mind:
Heavy Armor is your go-to for duel-wielding berserkers, two-handed tanks, and even battlemages who prefer to avoid the Alteration school's Stoneflesh and Ironflesh spells.
Below, we've ranked the best Heavy Armor sets in Skyrim, taking into account not only total defenses but also the sets' weight and their various enchantments and effects.
|Armor Set||Total Defense||Weight||Upgrade with||Effect||Enchantable|
|Daedric Armor||108||96||Ebony Ingot, Daedric Smithing||None||Yes|
|Stalhrim Armor||102||59||Stalhrim, Ebony Smithing||25% stronger Resist Frost enchantments||Yes|
|Dragonplate Armor||102||64||Dragon Bone, Dragon Armor||None||Yes|
|Ebony Armor*||96||62||Ebony Ingot, Ebony Smithing||5 Poison damage per second to nearby enemies, Muffle - Ebony Mail part only||Yes, excluding Ebony Mail|
|Falmer Heavy Armor||96||55||Chaurus Chitin, Advanced Armors||None||Yes|
As we've mentioned, Light Armor functions best for sword 'n' shield players, archers, and stealthy players. That being said, the addition of Deathbrand Armor in the Dragonborn DLC has introduced the 'Deathbrand' playstyle for Light Armor wearers, meaning duel-wielding is finally a very valid option without requiring Heavy Armor for protection.
|Armor Set||Total Defense||Weight||Upgrade with||Effect||Enchantable|
|Deathbrand Armor*||78.5||13||Stalhrim, Ebony Smithing||+100 Armor when full set worn; +15 Stamina (cuirass) and +10 Carrying Capacity (boots) for each Deathbrand item worn; Waterbreathing (Helmet); +10% damage from one-handed attacks for each Deathbrand item worn when dueal-wielding (gauntlets)||No|
|Ancient Shrouded Armor||72||7.5||Leather, N/A||+25 Armor when full set worn; Immune to Poison (cuirass); Muffle (boots); +35% Bow damage (cowl); 2x Sneak attack damage from one-handed weapons (gloves)||No|
|Dragonscale Armor||82 (111 with shield)||20 (26 with shield)||Dragon Sclaes, Dragon Armor||None||Yes|
|Guild Master's Armor*||76||17||Leather, N/A||+50 Carrying capacity (cuirass); +35% Pickpocket success (boots); +35% Lockpicking (gloves); 20% better prices (hood)||No|
|Nightingale Armor*||69||18||Void Salts, N/A||+25 Armor when full set worn; +20 Stamina, +15% Resist Frost (cuirass); Muffle (boots); 15% Lockpicking, +15% One-handed damage (gloves); -12% Illusion spell cost (hood)||No|
Shields are an entirely optional choice, and only suited to one-handed combatants, particularly those with Light Armor sets, or high-difficulty playthroughs. A couple points to note:
|Spellbreaker*||38||12||Dwarven Metal Ingot, N/A||Wards, protecting you from 50 Magic damage whilst blocking|
|Auriel's Shield*||32||14||Refined Moonstone, Elven Smithing||Stores the energy of blocked attacks, releases the energy when power bashing|
|Shield of Solitude*||32||12||N/A||+30% Magic resist, +35% damage blocked|
|Shield of Ysgramor*||30||12||N/A||+20% Magic resist, +20 Health|
|Dawnguard Rune Shield*||27||6||Steel Ingot, Advanced Armors||+10 Bash damage vs Vampires, blocking for a period of time creates a sun shield, causing 10 damage to nearby enemies|
|Aetherial Shield*||26||12||Dwarven Metal Ingot, N/A||Bashing enemies causes thm to become ethereal for 15 seconds, and thus unable to attack or be attacked|
Want more help with Skyrim? Find out how to join every guild and faction, how to earn Gold fast, learning about XP and levelling to 100, max Crafting skills, max Warrior skills, max Thief skills and max Mage skills, how to get married, where to buy a house, how to start Dawnguard, Hearthfire and Dragonborn DLC expansions. If you're on PC, we have a list of console commands and cheats, and you can learn about the remastered version and how to install mods with our Skyrim guide. Finally, with Switch owners, we have Skyrim amiibo support explained to help unlock special Zelda-themed items.
Funnily enough, because we've included the Ebony Mail in our Ebony Armor Set, all of the best unique, individual armor pieces are headwear of one kind or another, functioning in the same way as helmets. A couple points to bear in mind:
|Name||Piece||Armor Type||Defense||Weight||Upgrade with||Effect|
|Konahrik*||Mask||Heavy||24||7||Gold Ingot, Daedric Smithing||Randomly summons a Dragon Priest; chance to knock back enemies, heal you and nearby allies, and grant a fire cloak when on low health|
|Hevnoraak*||Mask||Heavy||23||9||Iron Ingot, Daedric Smithing||Immune to disease and poison|
|Otar*||Mask||Heavy||23||9||Refined Malachite, Daedric Smithing||30% Resist Fire, Frost, and Shock|
|Masque of Clavicus Vile*||Mask||Heavy||23||7||N/A||20% better prices, +10 Speech, +5% Magicka regen|
|Nakriin*||Mask||Heavy||23||9||Ebony Ingont, Daedric Smithing||+50 Magicka, Destruction and Restoration spells cost 20% less|
|Rahgot*||Mask||Heavy||23||9||Orichalcum Ingont, Daedric Smithing||Fortify Stamina 70 points|
|Vokun*||Mask||Heavy||23||9||Steel Ingot, Daedric Smithing||Conjuration, Illusion and Alteration spells cost 20% less|
|Helm of Yngol*||Helmet||Heavy||21||8||Steel Ingot, Advanced Smithing||30% Frost Resistance|
|Krosis*||Mask||Light||21||5||Iron Ingot, Daedric Smithing||Lockpicking, Alchemy and Archery 20% better|
|Volsung*||Mask||Light||21||5||Corundum Ingot, Daedric Smithing||Prices 20% better +20 Carry Capacity, Waterbreathing|
This crafting guide will cover the various Dragonplate Armor pieces that can be crafted using the Smithing skill in the Elder Scrolls V: Skyrim. Within you will find a list of relevant information for each piece of equipment that can be crafted including weight, base damage, gold value, value per pound ratio for each item, cost to craft and the profit margin that results, keeping in mind your actual profit in crafting Dragon Armor will vary depending on your speech skill.
Dragonplate Armor is considered Heavy Armor as opposed to the Dragonscale Light Armor which is part of the same group. Unfortunately, even though Dragonplate is harder to craft with heavier ingredients and a more expensive overall cost, Daedra Armor is actually stronger, however can be harder to craft considering the limited availability of Daedra Hearts versus the relatively commonplace Dragons which drop the ingredients you need for this armor set. One counter to this is that Dragonplate Armor is a bout 20% lighter than Daedra. It can be a bit of a tossup however whether it is easier to take out Daedra versus Dragons, since it will depend on your skills and abilities, plus the methods you must learn to fight Dragons effectively.
Whichever path you choose, it is worth considering the benefits of each before spending a valuable perk point if you are only interested in the heavy Dragon armor, whereas the light version is the strongest craft-able light armor in the game. Finally all Dragon pieces require a single Dragon Scale to upgrade at a Workbench.
Protip: The profit margin for crafting Dragonplate versus selling the base ingredients by themselves is particularly weak. Most items will sell for a loss, the chest piece being the only one actually worthwhile for doing this with.
The Elder Scrolls V: Skyrim Wiki Guide. Table of Dragonplate type of armor requires maxed out skill in Smithing, as well as the bones and scales of slain dragons. Dragonplate Armor - requires Dragon Bone and Dragon Scales The Dark Brotherhood Quests · Innocence Lost · With Friends Like These.
Part 1Completing Prerequisite Criteria
Refrain from spending perk points. While perk points will obviously help you in combat, your primary objective is to level up your Smithing as quickly as possible. To that end, you'll want to spend what precious perk points you have on the Smithing tree alone until you obtain the Dragon Smithing perk.
Part 2Leveling Smithing up to 100
Walk over to the smithing station. This is to your immediate left when standing a few feet from the Whiterun gate; when fast-traveling to Whiterun, you need only walk a few paces forward and then take a right.
Select "Iron Dagger".
Part 3Unlocking the Dragon Smithing Perk
Make sure you've reached Smithing level 100. To do this, open your Character Menu and select the "Skills" section, then navigate to the "Smithing" perk tree. This tree should say "Smithing 100".
Unlock the "Dragon Armor" perk. Once you do so, you will be able to craft the basic Dragon Armor.
Part 4Creating Dragon Armor
Access the forge in Whiterun. You'll need to press your action button while facing it.
Select the "Dragon" tab.
Select "Dragonplate Armor". This is the default style of Dragon armor, though you can scroll through the "-bone" armor to get to the lighter "-plate" armor if you like.
Press your action button. This will craft a set of Dragon armor for your character's torso.
Exit the forge.
Open your Character Menu. Now that you've created Dragon armor, it's time to equip it!
Select "Items". This is the option to the right.
Select a piece of Dragon armor.
Tap the action button. This will equip your selected piece of armor. You have successfully created and equipped Dragon armor! Feel free to repeat this process for the rest of the armor pieces.
Awesome picture! Tell us more about it? Click here to share your story.
This is plenty to enable you to craft armour that reaches the cap, and You can forge it using dragon scales, iron ingots, and leather strips, but.
KirnOctober 04, 2018 5:32 PM
Earlier I thought differently, many thanks for the information.
ZulkitaurOctober 06, 2018 4:10 PM
Interesting theme, I will take part. I know, that together we can come to a right answer.
NinosOctober 09, 2018 1:04 AM
Very remarkable topic